ORKAAN is the team behind the project "SURVIVOR: Forgotten World"
We are more than happy to present you our first modern weapons gameplay video. Starting from middle ages and going through Renaissance, Industrial Age...
war legacy first gameplay trailer
A short teaser introducing the new musket warfare for War Legacy. The gameplay will cover the whole history of firearm warfare an will allow players to...
war legacy musket warfare
We make this update to show you for the first time our third person animations and some graphic improvements for one of the levels.
one step closer
Dear all, we have been hard at work on our realistic tactical shooter and we hope this latest update will show a glimpse on our progress and passion to...
war legacy progress
Update with island pictures and a new name for the team!
the island
Check out the flying and swimming animals you may hunt in Survivor!
survivor air & sea update!
Big Update with lots of images! Survivor is a hardcore survival game set in 1983.
first "survivor" world screenshots!
With images as always! Updates on landscape and the Contest is over!
short update with pics - vote for survivor!
Don't miss out on our IndieDB-Contest! + Progress shown
progress and contest update
With images as always! Have a look at our IndieDB contest - anyone can participate!
new stuff + idea & modeling contest!
Have a look at our newest update, featuring some of our meshes, first vegetation, Ui, Logo remake and more.
first vegetation, items + page revamp!
Check out our newest update with lots of images from Survivor: Forgotten World
barricades! weapons! everything..
Many pictures this time! A lot of work has been done - And finally some progress on the world. There are also a couple of meshes to see, from weapons...
huge survivor update!
Read about the Setting of Survivor and our Gameplay Features!
story / setting / features
A brief look into Drybrushing in 3D and 2D, aswell as painting Ambient Occlusion in your designs and textures.
drybrushing and ambient occlusion in texturing
Creating the game we want takes a lot of effort, and we had a big creative drought recently, but we are back with a lot of progress.
wall of images! & back into action!
We present progress on our Art and Code, and we search for new members!
progress! more stuff & join us!
So, finally after a hack attack, we got you the Redesign, a new Inventory, a piece of Concept Art, 1 Weapon , 1 Tool, and some improved mechanics!
the sound of progress my friend!
The Team is growing, but we still need more helping hands, Also, some small things for you to see - Buffs and Debuffs
growing team! + buffs & debuffs
After a lot of work , the Interface is mainly done and we now started implementing it. Also the mapmaking is starting.
interface! & progress
More progress from Survivor! A lot of code and some pictures for you to show! Note: We are looking for a Level Designer, 3D Artist and a Texture Artist...
progress! - also, need members
Welcome back Today we have a brand new update for survivor regarding Our level designer,The melee System and the game UI!
melee combos ,level designer & ui
Hello and welcome again! We have a new update for survivor first of all we have a new Very talented GFX Artist And we have a video showing the wood cutting...
new member! & wood cutting mechanics video inside
On the time we went away we were Hiring some Quite talented people to Push off a great quality for survivor!
new members & weapon condition system
Hello And Welcome back to S.U.R.V.I.V.O.R Today we have a discussion about the building aspect of the game and we wanna let the users they opinions
players choice
S.U.R.V.I.V.O.R Its a game about True Survival and finally its time for us to show it to the masses
s.u.r.v.i.v.o.r announced
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