OREOL was established 07.07.2013. The main goal of the team is to make an ideal oldschool-like RPG with huge random open-world, NPC life-simulation, exploration, mining, crafting etc.

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KINGDOMS Politics update is coming!
Kingdoms

KINGDOMS Politics update is coming!

Kingdoms 2 comments

Info about politics system and it's work, AI imrovements, release date.

Welcome to News Tycoon
News Tycoon

Welcome to News Tycoon

News Tycoon

What's News Tycoon. Gemeplay features and mechanics. Release date.

Kingdoms [Update 3]
Kingdoms

Kingdoms [Update 3]

Kingdoms 4 comments

Huge news about 3 Update. Development news; Art department news; Modelling department news.

Crafting update is coming soon!
Kingdoms

Crafting update is coming soon!

Kingdoms 2 comments

Crafting system; new houses, taverns, smiths and manufactories; new interface is on it's way; some other changes.

First update is coming soon!
Kingdoms

First update is coming soon!

Kingdoms 2 comments

Today we'll tell you about new fatures of upcoming update: survival elements, crafting system, farms.

KINGDOMS is on Steam!
Kingdoms

KINGDOMS is on Steam!

Kingdoms 8 comments

New gameplay demonstration: building system; trading system; combat system; wild animals; We were Greenlit!

KINGDOMS devblog [26.09.2015]
Kingdoms

KINGDOMS devblog [26.09.2015]

Kingdoms 16 comments

Second closed testing; Fresh gameplay video; News from IndieGoGo.

KINGDOMS - Beta-testing starts tomorrow!
Kingdoms

KINGDOMS - Beta-testing starts tomorrow!

Kingdoms 1 comment

News from IndieGoGo; Important info for all testers; Video with dialog system.

KINGDOMS - IndieGOGO campaign
Kingdoms

KINGDOMS - IndieGOGO campaign

Kingdoms 15 comments

IndieGOGO campaign; Dialog/quest system; Beta-testing is coming.

KINGDOMS videoblog (31.07.15)
Kingdoms

KINGDOMS videoblog (31.07.15)

Kingdoms

New video about all the progress we made this week. Enjoy!:)

KINGDOMS (social system)
Kingdoms

KINGDOMS (social system)

Kingdoms 6 comments

In this developing blog we'll tell you about our social system and its rules. Enjoy!

KINGDOMS - K-Editor (character editor)
Kingdoms

KINGDOMS - K-Editor (character editor)

Kingdoms 2 comments

-Our video-developing blog about in game editor "K-Editor" or K-ED. Enjoy!

Kingdoms - Mods Editor
Kingdoms

Kingdoms - Mods Editor

Kingdoms

-New models; -Water system; -Dialog-system; -Optimization; -Map; -Music; -Mods editor;

Kingdoms - developing blog # 5
Kingdoms

Kingdoms - developing blog # 5

Kingdoms 12 comments

There are a lot of things to tell you about since our last update: global building system, NPC behavior like finding a group, choosing a leader, building...

Kingdoms - developing blog # 4
Kingdoms

Kingdoms - developing blog # 4

Kingdoms 10 comments

Almost two weeks have passed since last update and today our team would like to show you our last progress. Mostly, we've worked on landscape and world...

Kingdoms - developing blog # 3
Kingdoms

Kingdoms - developing blog # 3

Kingdoms 7 comments

Today we have a lot of new things to tell: our wonderful dynamic music, landscapes generation and combat-system.

Kingdoms - developing blog # 2
Kingdoms

Kingdoms - developing blog # 2

Kingdoms

Working on map; Forests generation; What's next?

Kingdoms - developing blog # 1
Kingdoms

Kingdoms - developing blog # 1

Kingdoms 10 comments

What's Kingdoms; Main concept, visuals and much more.

Introducing Suzie
Distant stars

Introducing Suzie

Distant stars

-Introducing Suzie; -Viasual and art; -New game modes; -Optimization; -Release;

Some changes and new features
Distant stars

Some changes and new features

Distant stars

Information about some changes in game: New levels and ships; FAQ.

About Distantia
Distant stars

About Distantia

Distant stars

Some basic info about Distantia: Ships, Upgrades, Visual.

Project RULE - Sunday NEWS # 7
Project RULE

Project RULE - Sunday NEWS # 7

Project RULE

Fresh news about RULE: some landscape generation improvement, trees generation.

Project RULE - Sunday NEWS # 6
Project RULE

Project RULE - Sunday NEWS # 6

Project RULE

Project RULE's last and fresh news: some inventory improvement, random landscape generation, first beta.

Project RULE - Sunday NEWS # 5
Project RULE

Project RULE - Sunday NEWS # 5

Project RULE

Fresh news about RULE: new models; craft system.

Project RULE - Sunday NEWS # 4
Project RULE

Project RULE - Sunday NEWS # 4

Project RULE

Fresh news about RULE: drag & drop inventory; building improvement.

Project RULE - Sunday NEWS # 3
Project RULE

Project RULE - Sunday NEWS # 3

Project RULE 5 comments

Fresh newsabout RULEs developing: modelling; inventory improvement.

Project RULE - Sunday NEWS # 2
Project RULE

Project RULE - Sunday NEWS # 2

Project RULE

Fresh news about roleplaying project RULE: inventory and modeling.

Project RULE - Sunday NEWS
Project RULE

Project RULE - Sunday NEWS

Project RULE 3 comments

Some fresh new about RULE. New features: sprint, exploration, day & night cycle, building. Question of the week.

Some news about RULE - Introduction
Project RULE

Some news about RULE - Introduction

Project RULE 5 comments

Hi, my name is Max and today i'm glad to intriduce you my very first game project - RULE.