This is the moddb group of the Operation Black Mesa Development Team.

Industry Jobs Location Name | Field

Companies, use this job board to reach artists and programmers with knowledge of today's game engines and tools. Discover why our job board will find you better people than other job sites.


Indie / Mod Jobs Location Name | Field
Anywhere [OLD] Need Programmer at Operation Black Mesa Team

need programmer operation black mesa team anywhere programmers operation black mesa is seeking programmers! the position entails general codework that will form the core of the project. applicants should: - have experience coding c / c++ - have experience working with half life 2. - be able to follow a set schedule and deadlines. - be able to work in a team.

Anywhere [OLD] Environment Texture Artists at Operation Black Mesa Team

environment texture artists operation black mesa team anywhere artists operation black mesa is an upcoming modification for half-life 2 and a complete source remake of half-life: opposing force. we're in need of several environment texture artists . all applicants must: - be skilled in photoshop - be able to produce textures at our request. - be able to compile their own textures into vmt and vtf files ready for hammer, using the right file formats. - be familiar with the source engine material system. - be dedicated to his/her work.

Anywhere [OLD] Level Designers at Operation Black Mesa Team

level designers operation black mesa team anywhere level designers operation black mesa is an upcoming modification for half-life 2 and a complete source remake of half-life: opposing force. we're in need of several level designers. all applicants must: - be skilled with the valve hammer editor and the way the source engine compiles the maps. - be familiar with singleplayer entities, i/o, optimization, visgroups, displacements and 3d skyboxes. - be able to produce maps at our request. - being able to produce own textures is a plus, but not required. - be dedicated to his/her work and be able to take constructive criticism.

Anywhere [OLD] Concept Artist at Operation Black Mesa Team

concept artist operation black mesa team anywhere artists concept artist operation black mesa is a half life 2 modfication remaking the second installment of the award winning half life series, opposing force. utilizing the immense array of features of the source engine, the operation black mesa team plans to remake opposing force in all it's glory. what we plan to do is remake everything from the 3d models to the maps, so that opposing force can once again be praised as one of the best expansion packs for any game to date. we here at the operation black mesa team wish to comprise both single-player and multi-player elements into our modification. all applicants must: * be able to produce artwork at our request. * be dedicated to his/her work. * own the original game or at least be familiar with the opposing force design.

Anywhere [OLD] Programmers at Operation Black Mesa Team

programmers operation black mesa team anywhere programmers programmers operation black mesa is a half life 2 modfication remaking the second installment of the award winning half life series, opposing force. utilizing the immense array of features of the source engine, the operation black mesa team plans to remake opposing force in all it's glory. what we plan to do is remake everything from the 3d models to the maps, so that opposing force can once again be praised as one of the best expansion packs for any game to date. we here at the operation black mesa team wish to comprise both single-player and multi-player elements into our modification. all applicants must: * be an expert in c++ and coding * be able to code entities, monsters, gameplay changes and such at our request. * being familiar with the half life 2 source code is a huge plus. * be dedicated to his/her work.

Anywhere [OLD] Animator at Operation Black Mesa Team

animator operation black mesa team anywhere artists operation black mesa is a half life 2 modfication remaking the second installment of the award winning half life series, opposing force. utilizing the immense array of features of the source engine, the operation black mesa team plans to remake opposing force in all it's glory. what we plan to do is remake everything from the 3d models to the maps, so that opposing force can once again be praised as one of the best expansion packs for any game to date. we here at the operation black mesa team wish to comprise both single-player and multi-player elements into our modification. applicants must: * be skilled with animation programs such as xsi. * be able to rig and animate props, characters and player weapons. * knowledge of compiling the models for use in source engine is a plus.

Anywhere [OLD] Modeler at Operation Black Mesa Team

modeler operation black mesa team anywhere artists operation black mesa is a half life 2 modfication remaking the second installment of the award winning half life series, opposing force. utilizing the immense array of features of the source engine, the operation black mesa team strives to remake opposing force in all it's glory. what we plan to do is remake everything from the 3d models to the maps, so that opposing force can once again be praised as one of the best expansion packs for any game to date. we here at the operation black mesa team wish to comprise both single-player and multi-player elements into our modification. we're in need of several modelers for npcs, props, effects, etc. all applicants must: * be skilled in 3d modeling tools like 3d studio max or softimage xsi. * be able to produce models at our request. * be dedicated to his/her work.

Anywhere [OLD] Level Designers at Operation Black Mesa Team

level designers operation black mesa team anywhere level designers operation black mesa is a half life 2 modfication remaking the second installment of the award winning half life series, opposing force. utilizing the immense array of features of the source engine, the operation black mesa team plans to remake opposing force in all it's glory. what we plan to do is remake everything from the 3d models to the maps, so that opposing force can once again be praised as one of the best expansion packs for any game to date. we here at the operation black mesa team wish to comprise both single-player and multi-player elements into our modification. all applicants must: * be skilled with the valve hammer editor and the way the source engine compiles the maps. * being able to produce own textures is a plus, but not required. * be able to produce maps at our request. * be dedicated to his/her work.

Anywhere [OLD] Texture Artist at Operation Black Mesa Team

texture artist operation black mesa team anywhere artists operation black mesa is a half life 2 modfication remaking the second installment of the award winning half life series, opposing force. utilizing the immense array of features of the source engine, the operation black mesa team plans to remake opposing force in all it's glory. what we plan to do is remake everything from the 3d models to the maps, so that opposing force can once again be praised as one of the best expansion packs for any game to date. we here at the operation black mesa team wish to comprise both single-player and multi-player elements into our modification. all applicants must: * be skilled in photoshop. * be able to produce textures at our request. * be dedicated to his/her work.

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Nov 11, 2007
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