We're an independent game development and contract programming studio based near Oxford, UK.
Our first preview video taking a look at a very early version of the game that we're using for AI testing.
Making some progress towards a full first announcement of the game while the dev guys are working on content and code.
We've had various concepts for Synapse up until now: here's a look at the final concept image
Just a quick note to point you in the direction of our weekly podcast, Visiting the Village.
In this post, we give you a look at Synapse's concept music, a couple of prototype screenshots and the latest episode of our podcast Visiting the Village...
We discuss our first press release, progress on single player and some of our extra-curricular musical activities.
We take a look at the difficult but intriguing process of creating an effective tutorial...
In a desperate and shameful attempt to get this update on the ModDB front page, and not just relegated to the sorry recesses of our own page, I make a...
After last week's scintillating (and worryingly popular episode) we return with more news of Frozen Synapse single player trials and tribulations, as...
Some more notes on single player and the frustrations of the indie game man lifestyle...
ModdB's most irrelevant poster continues his endless tirade against the realities of modern life, as well as teasing some more Frozen Synapse information...
Some exciting Synapse beta update musings, as well as the usual invigorating behind-the-scenes insight into the life of an indie game man...
We take another look at the stimulating life of an Indie Game Man, as well as another in-depth video of the Frozen Synapse beta...
Ian reports from the United States of America Global Federation; I report on some other things to do with Frozen Synapse...
We update you on the progress of Frozen Synapse, as well as "life", and offer you the chance to win five games of your choice from Good Old Games!
A bit more in-depth chat about Frozen Synapse's art, LIFE and other stimulating matters.
In which we discuss the development of Frozen Synapse, new graphical advances, design, audio, events management and LIFE. Oh, and you can still WIN CLASSIC...
A brand new fantastic overview screenshot and the very first in-game audio track for you to listen to...
In which we demonstrate basic gore (includes the Meaningless Diary of an Indie Game Man Part 11)...
We discuss our preparations for our scintillating LIVE EVENT at Nottingham Gamecity...
In which we discuss further art and UI excitement, other things, some other things and also more things. Frozen Synapse!
In which we talk about in-game IRC, further Gamecity preparations and more LIFE.
We present an exclusive look at our tutorial video for Nottingham Gamecity, offering an insight into Frozen Synapse's gameplay for those who have been...
Our first report from the Gamecity festival in Nottingham, UK
The second part of our Gamecity diary, only slightly after the event...
As promised, here is a video showcasing our Gamecity escapades...
After a brief hiatus, we return with more Frozen Synapse stuff and some interesting images from Singapore...
We take a quick look at some of the community aspects of Frozen Synapse, as well as keeping you informed about various goings on around Mode 7...
A quick look at some of the work we've been doing on level backgrounds...
We show off our new softer lighting as well as giving you a quick update on our progress in general...oh, and you can chat to us about it too!