Maker's Lair is a Game Design Studio created in 2008 by Callum Sharp and David Cale. Our connection to the world of games is the directing, writing and development of 'Wicked Evolving For A Broken Future'; a psychological horror.

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We've moved, to some extent!
Half-Life 2

We've moved, to some extent!

Dec 30, 2013 Wicked Evolving For A Broken Future 13 comments

Explanation of why we now have three domains. We've 'moved' to IndieDB as to correct our domain situation.

Music Work Preview - Media Spurt #4
Half-Life 2

Music Work Preview - Media Spurt #4

Dec 21, 2013 Wicked Evolving For A Broken Future 2 comments

Another day another way. It's Media Spurt 4 and we're showing off!

Media Release: Environmental #3
Half-Life 2

Media Release: Environmental #3

Dec 1, 2013 Wicked Evolving For A Broken Future 8 comments

We're picking more media to show, and today is news-day(!)

Stings and Ambiance Design
Half-Life 2

Stings and Ambiance Design

Oct 23, 2013 Wicked Evolving For A Broken Future 4 comments

Music is so much of dulled subject now-days we would like you to experience our form of sting and ambiance creation

Media Spurt Week: Renders
Half-Life 2

Media Spurt Week: Renders

Oct 7, 2013 Wicked Evolving For A Broken Future 4 comments

Media week is still going and we've got tons to show!

Media Spurt: Environments
Half-Life 2

Media Spurt: Environments

Oct 6, 2013 Wicked Evolving For A Broken Future 8 comments

Day #2 of the media spurt week has come-upon us and we've promised to release environmental images.

Media Spurt: Proper Introduction
Half-Life 2

Media Spurt: Proper Introduction

Oct 4, 2013 Wicked Evolving For A Broken Future 4 comments

As part of media spurt week; we're explaining Maker's Lair & Wicked Evolving to a better extent.

Music
Half-Life 2

Music

Sep 1, 2013 Wicked Evolving For A Broken Future 3 comments

We're covering music and performance in Wicked Evolving, whilst speaking about the direction we're going-in with products

Sound Effects
Half-Life 2

Sound Effects

Aug 22, 2013 Wicked Evolving For A Broken Future 14 comments

Covering our recent development in the SFX department.

Models and Content Approach
Half-Life 2

Models and Content Approach

Aug 10, 2013 Wicked Evolving For A Broken Future 10 comments

I'll be covering our approach to using Pre-made models for characters in WEBF.

It's all in your mind, more than you think
Half-Life 2

It's all in your mind, more than you think

Jul 26, 2013 Wicked Evolving For A Broken Future 4 comments

Showing you the background to horror stories, books, games and others. Psychological horror, in-general.

Making the weapons have a 'feel'
Half-Life 2

Making the weapons have a 'feel'

Jul 12, 2013 Wicked Evolving For A Broken Future 14 comments

In this article we'll be covering the difficult task of making weapons in First-Person-Shooters feel interesting, and nice to use.

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Jun 19, 2013
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