Midway Games, Inc. (formerly Midway Manufacturing) is an American corporation in bankruptcy as of 2009. Founded as an amusement game manufacturer, it was a video game publisher and developer from 1973 to 2009. Midway published and developed titles such as Mortal Kombat, Ms. Pac-Man, Spy Hunter, Tron, Rampage and NBA Jam. Midway also acquired the rights to video games that were originally developed by Williams Electronics and Atari Games, such as Defender, Joust, Robotron 2084, Gauntlet and the Rush series.
Many WAD files have the same name (e.g. DOOM.WAD). The versions can only be differentiated correctly using hash values. Here is my simplified solution...
idtech1: how to easily identify the many different wad files
A set of 4 Video Tutorials each for a different BSP manipulation method, the first 3 videos are in an Addictive world and the last one in Subtractive...
advanced bsp manipulation - building a 90º corridor
Learn how to make a simple two-way teleporter in unreal 3 using the UTTeleporter actor.
unreal 3 teleporter tutorial (utteleporter)
I'm not going to write much as this should be self explaining to anyone knowing the UT3 materialeditor, all this is based on valves techpapers on TF2
tf2 shading in ut3
Well this tutorials shows you how to create a static prop, UV,texture and getting it into Unreal 3.
how to make a custom static mesh for unreal3
This tutorial will show you how to write a mutator that uses Game Rules. The code was written by Erwan 'Xiongmao' Allain for Shee Labs Mutator Week.
unreal learning #7: game rules
This tutorial will show you how to write a mutator that uses post processing. The code was written by Luke 'Ambershee' Parkes-Haskell for Shee Labs Mutator...
unreal learning #6: post processing
This tutorial will show you how to write a mutator that attaches a spotlight to a player. The code was written by Luke 'Ambershee' Parkes-Haskell for...
unreal learning #5: attachments
This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...
unreal learning #4: advanced weapons (part 2) - material switching
This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...
unreal learning #4: advanced weapons (part 1) - complex materials
After having written our first mutator, and created a mutator with a user configuration menu, we'll now take a closer look at the UnrealScript language.
unreal learning #3: delving deeper into unrealscript
This second tutorial will teach you how to write a mutator with configurable properties, and how to create and set up a user interface scene for it.
unreal learning #2: ut3 configurable mutators
A brief tutorial outlining how to write a simple mutator for Unreal Tournament 3. This is a relatively in depth and detailed tutorial, ideal for any budding...
unreal learning #1: my first unreal tournament 3 mutator
No tutorials were found matching the criteria specified. We suggest you try the tutorial list with no filter applied, to browse all available. Post tutorial and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.