Microsoft Game Studios is a subsidiary of Microsoft Corporation. Previously known as Microsoft Games, MGS is a developer and publisher for PC, XBox and XBox 360.

Developing Flood Control using XNA Game Development
Game

Developing Flood Control using XNA Game Development

Jan 12, 2012 XNA Basic animation 2 comments

While playable, Flood Control in its current form is rather rough. This article will address the issues with Flood Control.

Configuration and Handy Tweaks for UDK
Game

Configuration and Handy Tweaks for UDK

Mar 2, 2012 Unreal Development Kit Basic other 2 comments

Customize playing experience in UDK by altering the editor and gameplay settings. Lessons in adjusting configuration, scripts, and even supplying additional...

Complete Custom Weapon Tutorial (Halo: CE)
Halo: Combat Evolved

Complete Custom Weapon Tutorial (Halo: CE)

Dec 5, 2012 Halo: Combat Evolved Basic other 7 comments

This tutorial will cover modelling, unwrapping, texturing, animating, compiling, tagging, and creating sound effects for a custom UMP .45 for Halo Custom...

Getting Started on UDK with iOS
Game

Getting Started on UDK with iOS

Oct 30, 2012 UDK Developer's Group Basic starting a mod 3 comments

Learn about the Unreal Engine and what we expect to create on the iOS platform

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