Microsoft Game Studios is a subsidiary of Microsoft Corporation. Previously known as Microsoft Games, MGS is a developer and publisher for PC, XBox and XBox 360.

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Creating Advanced Shield Textures
Age of Mythology

Creating Advanced Shield Textures

Age of Mythology Textures 4 comments

This tutorial from The Purple People Eater's Texturing 101 course for Age of Mythology describes the process of creating a Roman Scutum texture in Photoshop...

Dungeon Siege

Setting up good map lighting for Dungeon Siege 2

Dungeon Siege Mapping/Technical 1 comment

This tutorial shows how to add realistic day lighting for Dungeon Siege 2.

Developing Flood Control using XNA Game Development

Developing Flood Control using XNA Game Development

XNA Animation 3 comments

While playable, Flood Control in its current form is rather rough. This article will address the issues with Flood Control.

Rise of Nations

Onekiller's Guide to Modding Nations

Rise of Nations Client Side Coding 4 comments

Here it is… Onekiller's Guide to Modding Nations. Are you not excited?

Gamespy Shutdown Solutions

Gamespy Shutdown Solutions

Editor's Notes Server Tools 55 comments

Re connect with your friends with these game specific solutions to resolve the gamespy shutdown debacle.

Configuration and Handy Tweaks for UDK

Configuration and Handy Tweaks for UDK

UDK Developer's Group Other 1 comment

Customize playing experience in UDK by altering the editor and gameplay settings. Lessons in adjusting configuration, scripts, and even supplying additional...

Complete Custom Weapon Tutorial (Halo: CE)
Halo: Combat Evolved

Complete Custom Weapon Tutorial (Halo: CE)

Halo: Combat Evolved Other 7 comments

This tutorial will cover modelling, unwrapping, texturing, animating, compiling, tagging, and creating sound effects for a custom UMP .45 for Halo Custom...

Getting Started on UDK with iOS

Getting Started on UDK with iOS

UDK Developer's Group Starting a mod 3 comments

Learn about the Unreal Engine and what we expect to create on the iOS platform

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