Attempting to fill the gap left by the final release of the popular real time strategy game, Glest, the MegaGlest team is a team effort to improve Glest, in a fork called "MegaGlest". Development ranges from the main game to tools bundled with it to help modders, allow creation of game assets, and more. The MegaGlest team believes in free and open source software, with the source code of all their work available. They believe in freedom of expression, modability, strong documentation, high quality, and a strong multiplatform game. MegaGlest focuses on a powerful, stable multiplayer experience, expanding on everything Glest started, improving it in numerous ways to ensure that players get the best Glest experience possible! Backed by a strong community on the Glest forums, MegaGlest is enhanced with numerous mods which require no experience to use and install, as well as the ability to modify the source code itself to allow you the highest levels of customization possible.

Add job Report C++/OpenGL developer for MegaGlest RTS game at MegaGlest Team

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Posted by MegaGlest Team on

MegaGlest, an entirely volunteer driven open source real-time strategy game, is looking for a C++ programmer with OpenGL background. While we are unable to train novices (due to family obligations and other reasons) we are very much looking to work with people who can demonstrate existing skills (intermediary or better).

Please read up on our development pages for more information. To get a better idea on the MegaGlest project, please also check our forums, an older interview with the current MegaGlest team and the project initiators' recent introductory presentation on MegaGlest.

To Apply

If interested, please contact the team as discussed on the website. When you do, please tell us about you, your skills (have you been working on something similar in the past?), and suggest some area you would be interested to work on.