Loiste is an international game developer group, currently working on INFRA. We focus on quality, not quantity, and want to make sure that it shows in our mods.
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3d artist (vehicles/organic) and animator loiste interactive anywhere artists a mod team behind the portal 2 total conversion mod infra (http://www.moddb.com/mods/infra/) is looking for a talented 3d artist capable of modelling and unwrapping vehicles and humans. we also need an animator familiar with source. we are in need of some vehicle models (for example: audi q7) and organic models inducing the protagonist of the mod and office workers. animator is needed for first person animating and animating the npcs.
character modeller. loiste interactive anywhere artists we're looking for 1-2 talented and motivated character modellers, for indie game called infra. we hope that you're not too busy with school/job/other games/mods, because there's a lot of characters to be made. also we do hope that you'll have some exprience from source engine, but that's not mandatory. the job isn't paid at the start, but when we'll set up our company and get trough the greenlight process, you'll be offered an actual work contract, if you're motivated and active enough. greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=127346274 moddb: http://www.moddb.com/mods/infra
source engine programmer loiste interactive anywhere programmers we at fm studios are looking for an experienced programmer for infra, a work in progress source engine (alien swarm branch) total conversion gun free puzzle mod. we are a team of 13, including roles like composer, but we are missing one person - a programmer. as infra is a total conversion including puzzle solving and other unique gameplay elements in comparison to your generic shooter, a programmer is a vital member of the modding team. you don't need to be the best programmer out there but you need to have a basic knowledge of programming for source engine and also knowledge of working with shaders etc.
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