A group of like-minded individuals, working as a team to create awesome entertainment.
We take a look at the last things Lethal Lens were working on before Project Icarus was cancelled.
So many things to discuss, new logo, new video, new merch. Where do we begin?
We've settled on an Engine, THIS TIME WE'RE SERIOUS! Unreal Engine 4 is amazing, and we aren't moving from it. Promises.
The game is still very much in development. There were a lot of changes and restructuring that had to be done. Here's an update on what's being worked...
We talk about the switch from Unity to CryEngine and give a sneak peek to a new map for Project Icarus.
We talk about the future of Project Icarus, and some positions for anyone looking for something to do on the side.
Project Icarus is changing engines to something more suitable and less of a headache to deal with.