I try to crank out an experimental game every month. I was inspired by Experimental Gameplay Project, so I try to follow their rules. Basically this means that every game I create I have to make within 7-day limit, they have to made by me alone and they have to test some new form of gameplay.

Report abuse A Tribute to the Rolling Boulder
Filename
boulder_r2.zip
Type
Full Version
Uploader
lodle
Date
Jan 7th, 2009
Size
5.13mb (5,379,535 bytes)
Downloads
50 (1 today)
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Description

This is my 12th done-in-under-a-week game. It’s also my Assembly gamedev competition entry. Which means it was published on the Assembly website a bit earlier than it is published here. And thus it “leaked” to the internet and was blogged already by the2bears, indygamer and soldat movies. The game is open to harsh critique and wish me good luck at the Assembly gamedev combo.


This is my 12th done-in-under-a-week game. It’s also my Assembly gamedev competition entry. Which means it was published on the Assembly website a bit earlier than it is published here. And thus it “leaked” to the internet and was blogged already by the2bears, indygamer and soldat movies.
The game is open to harsh critique and wish me good luck at the Assembly gamedev combo.

Instructions

You play as the infamous rolling boulder. Roll over the archeologists and protect the honor of the golden idols of fertility.
If your honor drops to zero (honor is indicated by the bar in the bottom of the screen) the game is over. The honor will decrease if there are archeologists touching the golden idols.
Arrow keys will move the boulder.
Esc - will quit the game.

Alt + F4 - Will quit the game.

Alt + enter - Will toggle fullscreen.

Credits

Game Design, Code & Gfx: Petri Purho ( petri.purho (at) gmail.com )
Music: Der Plan - Jungle Village. The song is used under the Creative Commons Attribution-NonCommercial 1.0 -license.
The graphics are under Creative Commons Attribution-NonCommercial-ShareAlike 2.0 license.

The intro background image was created by modifying the following images: Big Rock by buhny used under the Creative Commons Attribution-NonCommercial-ShareAlike 2.0 license.

Jungle by daveypea used under the Creative Commons Attribution-NonCommercial-ShareAlike 2.0 license.

Jungle by jamesfarnham used under the Creative Commons Attribution-NonCommercial-ShareAlike 2.0 license.

First letter from Madeleine by bryan campen used under the Creative Commons Attribution-NonCommercial 2.0 license.
The background image was created by modifying the following images: Batu Caves, 16 of 17 by kian esquire used under the Creative commons Attribution-NonCommercial-ShareAlike 2.0.

guarding angkor by shapeshift used under the Creative Commons Attribution-NonCommercial-ShareAlike 2.0.

Jungle Temple by Ianz used under the Creative Commons Attribution-ShareAlike 2.0
Some modified textures from Image After were used.
Sound effects: Tire rolling.wav by Pfujimoto,

rockmisc.wav by mystiscool,
rustle.paper_3.aif by batchku,
Funky Screams -pack by Lithe-Fider,
neck_crack.wav by Halleck,
neck_crack_pure.aif by Halleck,
Bone Cracking.wav by DalomarGrimm,
bookslapthud2.aif by buzzbox,

whip,slap,belt,punch.wav by scarbelly25
All sound effects are used under Creative Commons Sampling Plus 1.0 License.
The game uses Erin Catto’s Box2D physics engine.
Inspiration source: Experimental Gameplay Project.
A Tribute to the Rolling Boulder (from Raiders of the Lost Ark) uses: SDL, SDL_Image, SDL_Mixer and SDL_RotoZoom

A Tribute to the Rolling Boulder (from Raiders of the Lost Ark) was created by a fan of the Indiana Jones films, and is in no way affiliated with Lucasfilm or Paramount Pictures.

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A Tribute to the Rolling Boulder
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