Mine Dudes, the crazy and fast paced platform game, is available now on Desura, with a 30% discount until March 21. Buy it now !
mine dudes, now available on desura!
Irreverent Software™ is a small indie team, working hard to make awesome and original games. Our main goal is to give fun to the gamers community, and to help the indie community with our resources. Irreverent Software™ Team. Your Fun, Our Passion.
Mine Dudes™, the platformer about digging tunnels,killing your friends and stealing jewels, will be released these Holidays. Discover more about the...
mine dudes™, a holidays release from irreverent software™
We will talk about a procedural facial animations generator and manager, to create accurate lip sync for our game. Beisdes, we will show the progress...
3am dt, dev diary 11. facial animations manager, and progress with the new demo.
This last week was full of news. We want to welcome Konstantin Shmyrev to this project, as the musician and composer behind the 3:00am Dead Time Soundtrack...
3:00am dead time. dev. diary 10, original soundtrack,upcoming demo, and faq.
See the game in a "Found Footage" format, with the new Found Evidence videos, made with real in-game footage. Also, learn about the new options manager...
3:00am dead time dev. diary #9. first "found evidence" teaser and changes so far
We need your help to raise enough funds to get a copy of Unity Pro. Also, we will cover some amazing rendering features using PS 3 and our static Ambient...
3:00am dead time dev. diary #8 we need your help, ao (part 2) and new website.
With the new Pixel Shader 3.0 support, we have added some interesting features, like a simple AO (Ambient Occlusion) effect. Also, we were interviewed...
3:00am dead time dev. diary #7 ambient occlusion and game news.
In this dev diary, we will show you the second mission of the game, and we will cover some important changes made between versions.
3:00am dead time dev. diary #6 changes and updates so far.
In this article, we will talk about the scenes decoration, props, and all the small details we are making to create a realistic atmosphere.
3:00am dead time dev. diary #4 improving the detail.
In this article, we will talk about some gameplay mechanics that will make 3:00am Dead Time different from all the other horror games. We hope you will...
3:00am dead time dev. diary #3 the game mechanics.
This dev. diary explains how we are designing the characters, to look as good as possible in both high and low end hardware.
3:00am dead time dev. diary #2 new rendering features
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