A group of adventurous designers who want to start the next space-race in the game design industry. Multiple projects and systems are currently in the works, but major debut, Dimension Nexus Adventures, is poised to bring features into gaming that have never before been seen!

Industry Jobs Location Name | Field

Companies, use this job board to reach artists and programmers with knowledge of today's game engines and tools. Discover why our job board will find you better people than other job sites.


Indie / Mod Jobs Location Name | Field
Anywhere for now / Seattle, WA [OLD] Shader Coder at Heresy Game Design

shader coder heresy game design anywhere for now / seattle, wa artists this position is a strange one. we have in our possession shaders which are in the wrong language. we need someone not only to produce the shaders for our game, but who can in the start can convert the older shaders to something we can use. knowledge needed: unity 4.0 c# c++ how to make c++ shader files work in unity. expected workload: were in a crunch-time mode right now. most of us are working 9 to 5 jobs until we are funded. so any time you can spare. location: seattle, wa relocation: an advance of one month pay may be provided for moving expenses. once we are funded, it will take us a while to do the internal build-out of the studio. students will not be required to move until their coursework is finished, however any pay rates and advances may be limited until relocation occurs. pay: after funding pay is $20/hr, d.o.e. or proven work may be higher. 5/7/2013 update: 1 position still available.

Anywhere [OLD] Unity Programmer / uLink Programmer at Heresy Game Design

unity programmer / ulink programmer heresy game design anywhere programmers this position will include working on our proprietary development and design teams, implementing key components for ongoing projects and games. the ideal candidate will have experience working within teams and meeting ongoing, evolving deadlines. knowledge needed: unity 4.0 c#/c++ ulink (preferred) javascript (optional) expected workload: we're in a crunch-time mode right now. we have several key projects on the table and we are eager to get past our pre-release stages to start moving on partnership options. location: seattle, wa relocation: an advance of one month pay may be provided for moving expenses for qualified candidates. while we progress on funding and operating goals, we are building out a permanent state-of-the-art office. students will not be required to move until their coursework is finished, however any pay rates and advances may be limited until relocation occurs. pay: after trial run and funding, pay is d.o.e. and will include employer-paid health benefits and stock options. update (6/21/2013) 5 positions open

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