We make fun-to-play video games,for more info,check our our website.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Hardcore Technologies on
We're needing one Animator/Rigger to animate our skeletal meshes in 3DS Max for Unreal Engine.
The candidate should have at least one year experience working with 3ds max and Unreal Engine,or at least UDk.
Requirements:
Passion for video games;
3ds max experience;
Unreal Engine/Udk experience
The candidate will work as a pre-contracted partner
send a link to your portofolio to: info@hardcoretechnologies.ro