Happy Bomb Games is a small independent game development team that has big plans for next generation of gaming of 2013 and beyond. The company's goal is to develop great games and content for the eighth generation (the New Generation of gaming). This company was formed during the fall of 2012 as a one-man developer and soon turned in to a multi-person development team. We develop games for the new generation platforms such as iOS, Android, Windows 8 and Android-based consoles; we even develop for PC, Mac, Linux and next-gen AAA consoles such as PlayStation 4 and XBOX Durango.

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Anywhere - Skype is needed [OLD] 3D Modeler & Animator at Happy Bomb Games

3d modeler & animator happy bomb games anywhere - skype is needed artists happy bomb games is in need of someone who has experience using maya, 3ds max, or blender modeling programs for 3d modeling, texturing or animating of any kind. we need someone to model, animate, and texture assets (weapons, items, level props, characters, etc.) for our first game project, operative. operative is an episodic first-person shooter that is influenced by classic fps games from the late 90's and early 2000's. to apply for this role on the development team, you must have the following skills: - good knowledge in photoshop, illustrator, maya, blender, 3ds max, and unity game engine - skills in modeling, animating, and texture art - easy access to cloud storage or a sharing network. - has a reachable social network account. - must be dedicated to the task and must commit 4 hours to that task. there are some problems we're are having that you may want to know about first. it would be pretty hard for us to pay for your services and having you with a low-budget development team that is just starting out fresh in the gaming industries. we are looking for members who are willing to work with us on future game projects that we will be developing. we do not have a main office anywhere in he country. we do not have a building anywhere as well. think about the offer before you join us. thank you for your time, we hope you join us for this game project.

Anywhere - Skype is needed [OLD] Concept Artist - Character & Envoirnment at Happy Bomb Games

concept artist - character & envoirnment happy bomb games anywhere - skype is needed artists happy bomb games is in need of someone who has experience using photoshop or illustrator photo editing and illustrating programs for concept art or 2d art of any kind. we need someone to draw the concept art of the environments and characters for our first game project, operative. operative is an episodic first-person shooter that is influenced by classic fps games from the late 90's and early 2000's. to apply for this role on the development team, you must have the following skills: - good knowledge in photoshop or illustrator - skills in 2d or concept art - skills in photo editing and illustration - easy access to cloud storage or a sharing network. - has a reachable social network account. - must be dedicated to the task and must commit 4 hours to that task. there are some problems we're are having that you may want to know about first. it would be pretty hard for us to pay for your services and having you with a low-budget development team that is just starting out fresh in the gaming industries. we are looking for members who are willing to work with us on future game projects that we will be developing. we do not have a main office anywhere in he country. we do not have a building anywhere as well. think about the offer before you join us. thank you for your time, we hope you join us for this game project.

Anywhere [OLD] Gameplay Programmer (Generalist) at Happy Bomb Games

gameplay programmer (generalist) happy bomb games anywhere programmers hbg is looking for someone who has experience using c# and unity 3d for gameplay programming of any kind. we need someone to code triggering events, level editing and other game task for our first game project, double agent. double agent is a first-person shooter that is influenced by classic fps games from the late 90's and early 2000's (such as perfect dark, black, and timesplitters). to gain this role on the development team, you must have the following skills: - good knowledge in ides (such as eclipse, visual studios, and mono develop )and the unity game engine. - has a reachable social network account (facebook, twitter, google +, skype) - must have skype and a reachable e-mail account. - has a dropbox or some sort of sharing network distribute your work. - must be dedicated to the task and must put in at least 4 hours a day on that task.

Anywhere - Skype is needed [OLD] Level Designer at Happy Bomb Games

level designer happy bomb games anywhere - skype is needed level designers hbg is looking for someone who has experience with sketching level layouts and environment concept in photoshop, illustrator, or sketchbook 2012 of any kind. we need someone to sketch, level edit and design the level and its triggered moments for our first game project, [working title]. it is a first-person shooter that is influenced by classic fps games from the late 90's and early 2000's (such as perfect dark, black, and timesplitters). to gain this role on the development team, you must have the following skills: - good knowledge in level design. - has a reachable social network account (facebook, twitter, google +, skype) - must have skype and a reachable e-mail account. - has a dropbox or some sort of sharing network distribute your work. - must be dedicated to the task and must put in at least 4 hours a day on that task.

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Jan 13, 2013
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