Half-Life 2: Short Stories Developer Team. We have released our first mod Human Error EP1, and we are currently working on Human Error Co-op.
It's been a while since we released the beta or even updated From Earth. While we will continue to update From Earth, fixing crashes and other game breaking...
So, if you didn't catch it last week: From Earth is now available for download on Steam. We have already shipped a bunch of updates to From Earth. Read...
The From Earth public beta is now available for download via Steam here. From Earth requires you to own Half-Life 2 on your Steam account, but you should...
So, the current release date for the public beta will be 10th of March 2016. There was some big bugs that I wanted to fix so I had to delay it a little...
So, right now our plan is to release a public beta in the end of February on Steam as a free download. There's still some things I need to figure out...
If you missed the previous article about Custom Items consider reading it first, as it explains some of how the items work in From Earth. Item Merging...
So luckily I managed to get my PX fixed. Turns out only the power source was fried. Last week I talked a bit about the Custom Items in From Earth. It's...
I have been a bit quiet recently, though I have been posting a bit more on our Twitter page. Still, things have been progressing nicely since we got accepted...
First of all, big thanks to everyone who voted for us on Steam Greenlight. I am super happy about From Earth being accepted. I can't wait to get the game...
Today we are launching our Steam Greenlight campaign. Getting From Earth to Steam is super important for us. It will allow us to make our game available...
If you are not familiar with From Earth, it's a game where you, Zenaida Liu, land on an alien planet. You don't speak the language. You don't know anything...
So what is the Language System in From Earth? Simply put, it's the system that allows players to learn the alien language, and speak it to the aliens...
From Earth will allow players to either take completely peaceful road or to attack their hunters. Here's a short look on the fighting system in From Earth...
Welcome to the Editors Choice award for Mod of the Year 2013. Here the editors of ModDB have their say on the most prolific mods both released and unreleased...
Last month Robert Yang from the Radiator fame tweeted about us and as a result we got a bunch of applications for both writers and level designers. I...
We have had more playtesters for From Earth already than we had in total for Human Error. Since we are still in the process of designing new puzzles it's...
When I started the Half-Life 2: Short Stories team, the idea wasn't really to focus on creating stories, but rather on creating new NPCs. I wanted to...
Today, I am going to talk little about some lighting challenges I had in From Earth. In the Source Engine 2007, the lighting for non static props is kind...
The climbing system kind of started from aesthetic point of view. I didn't want to use standard first-person jump techniques, ala Half-Life 2, where you...
One of the biggest systems in From Earth is the complete overhaul of how weapons and items work in Source.
In From Earth I wanted to try something different from Water and Last Zombie. I still wanted to be able to see the player model, but I didn't want to...
With the announcement of From Earth people have been asking where the second episode of Human Error is, or what is even going on with it. Unfortunately...
"From Earth" takes place close to the year 3,000 when one woman and one man, Zenaida and Anthony, are sent to a remote alien planet. After fifty years...
Today we are releasing a small mod called LAST ZOMBIE. It was originally supposed to take a week to make, but as I was having a small writer's block...
Even though our team's name is Half-Life 2: Short Stories we don't start our new mod projects with a story idea, but rather with what kind of gameplay...
Today we are releasing the source code for the speech bubbles. We are not planning to release the whole source code for Water, atleast not yet, but if...
Today we are releasing the WATER OST and the third and final part of Making Of Water.
This is the second part of Making Of Water. In this part, Henri tells us a little bit about the underwater world of Water. Stay tuned, when we release...
Now that Water has been released we are already planning our next projects. If you haven't played Water yet, download it now. With the Mod Of The Year...
So it's been about a week since the release of Water and so far we have been pretty happy with the reactions. Last Saturday Podcast 17 interviewed Tero...
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