"Greenhorn Productions" is a 3rd year project group on the "Computer and Video Games Course" at the University of Salford in the year 2007/08. We are currently developing Bloodstone - The Journey Home, a third person role-playing total conversion of Valve’s Half Life 2, using the Source engine. In this modification, Khrinz, a common farm boy is plunged into an unknown world of magic and deceit, on the brink of an unstoppable invasion by a technologically advanced race.

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Game Design Update 1: Bloodstone – The Journey Home
Half-Life 2

Game Design Update 1: Bloodstone – The Journey Home

Dec 10, 2007 Bloodstone - The Journey Home 0 comments

Game Design Update 1 - A quick overview of some of the design elements within Bloodstone - The Journey Home.

Game Design Update 2: It’s not what you think…
Half-Life 2

Game Design Update 2: It’s not what you think…

Dec 19, 2007 Bloodstone - The Journey Home 0 comments

A deeper insight into some of our design features, mainly the Creature Levelling System.

Art Update: Weapons for Bloodstone - The Journey Home
Half-Life 2

Art Update: Weapons for Bloodstone - The Journey Home

Dec 17, 2007 Bloodstone - The Journey Home 4 comments

First Art Update for "Bloodstone - The Journey Home", this time you get to see some of our weapon models and concepts.

Art Update 2: Environmental Artwork
Half-Life 2

Art Update 2: Environmental Artwork

Dec 22, 2007 Bloodstone - The Journey Home 0 comments

A glimpse at the beautiful environments to find in Bloodstone - The Journey Home

Bloodstone - Media Update: Wolf
Half-Life 2

Bloodstone - Media Update: Wolf

Jan 26, 2008 Bloodstone - The Journey Home 4 comments

Another quick look at one of the creatures of Bloodstone - The Journey Home.

Bloodstone - Update: Giant Insects and the search for a sound effect designer
Half-Life 2

Bloodstone - Update: Giant Insects and the search for a sound effect designer

Feb 13, 2008 Bloodstone - The Journey Home 1 comment

This time we are going to show you our recently enclosed giant insects. Also we are looking for a sound effects designer to join our team and fill the...

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Dec 06, 2007
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