We are an independent game-developping studios based in Spain and Poland trying to make a living out of one of the most fulfilling arts. Although we're starting small and still learning, we have big projects in mind, and imagination is not something we lack. We're hoping to create a small, supporting community to keep us going forward and some day in the near future, release a game that will be worthy of our followers!

Posted | Game Title | Author
The next steps
Zombie's Daughter

The next steps

Oct 17, 2012 Zombie's Daughter 4 comments

After the big overhaul that was 2.0, what's planned next?

Zombie's Daughter beta 2.0 released!
Zombie's Daughter

Zombie's Daughter beta 2.0 released!

Oct 11, 2012 Zombie's Daughter 2 comments

And finally, here's the new version. Among other changes, the main new feature is a complete revamp of the visual style!

New monsters, interface revamped!
Zombie's Daughter

New monsters, interface revamped!

Oct 2, 2012 Zombie's Daughter 1 comment

We completely overhauled the interface of the game to a more standard format to prepare for the upcoming updates! (Monsters, weapons)

Zombie's Daughter beta 1.5 release!
Zombie's Daughter

Zombie's Daughter beta 1.5 release!

Sep 25, 2012 Zombie's Daughter 0 comments

After some initial feedback, we did some work to change the flow of the game (notably to make it faster).

Zombie's Daughter first beta release!
Zombie's Daughter

Zombie's Daughter first beta release!

Sep 11, 2012 Zombie's Daughter 0 comments

Information on the first beta release of the game, aimed at testing. Enjoy!

New checkers design go-live!
Pixel Battle Siege

New checkers design go-live!

Aug 25, 2012 Pixel Battle Siege 0 comments

The new checkers in PBS have been already implemented into the game. Check it now!

New checkers and graphics!
Pixel Battle Siege

New checkers and graphics!

Aug 22, 2012 Pixel Battle Siege 0 comments

Here are the new units, introduced by Pawel, the designer. These are probably the ones that will be featured in the game release. We hope to keep upgrading...

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Aug 15, 2012
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