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Hi-Def Gman HL1 "Wisely done Mister Freeman"
Half-Life 2

Hi-Def Gman HL1 "Wisely done Mister Freeman"

Black Mesa Audio 0 comments

A bit of clever editing with some Michael Shapiro lines to re-create the final words spoken in the canon ending of Half-Life, spoken by the gman: "Wisely...

Half-Life Updates Pre & Post 1.1.0.0
Half-Life

Half-Life Updates Pre & Post 1.1.0.0

WON2 - CD-Retail Multiplayer Patch 0 comments

This is a collection of what will be needed to get Half-life (1998 Release) up to date. Also includes the 3Dfx MiniGL driver update if you have a voodoo...

ReShade 2.0 form TemplarGFX V2 Mod and Helmet Cam
Aliens: Colonial Marines

ReShade 2.0 form TemplarGFX V2 Mod and Helmet Cam

Aliens: Colonial Marines Graphics Tool 13 comments

Change log: - V2 Colour (really close to the demo) - You can combine every effect. For example: - Vanilla with DOF but no AO. - Helmet Cam without DOF...

MRW: HD characters mod
Brothers in Arms: Road to Hill 30

MRW: HD characters mod

Brothers in Arms: Road to Hill 30 Demo 1 comment

This is still a beta! HD facial textures for most of the us characters HD helmets HD patches and gallons

ACM Map Selector
Aliens: Colonial Marines

ACM Map Selector

Aliens: Colonial Marines Full Version 6 comments

A program to allow you to instantly load into any map! Also allows you to use the Firing Range which is locked by default.

ReShade 2.0 for TemplarGFX Mod and Helmet Cam
Aliens: Colonial Marines

ReShade 2.0 for TemplarGFX Mod and Helmet Cam

Aliens: Colonial Marines Graphics Tool 6 comments

This is a little GFX tweak for ACM. You can toggle in gameplay between: - Stocked Version - TemplarGFX V3 (with adaptive DOF) - Helmet Cam View For more...

Ultimate Badass Mod by JasonBourne
Aliens: Colonial Marines

Ultimate Badass Mod by JasonBourne

Aliens: Colonial Marines Patch 21 comments

What's in it: AI: - Xenos are much faster, improved AI (It's very hard now, so you better stick together. Oh yeah and that toy you used for role play...

DOF Autofocus plus Helmet Cam 3.0
Aliens: Colonial Marines

DOF Autofocus plus Helmet Cam 3.0

Aliens: Colonial Marines Graphics Tool 36 comments

This is a little gfx tweak for ACM.

HL Sierra SD MODEL PACK
Half-Life

HL Sierra SD MODEL PACK

Half-Life Full Version 0 comments

This SD Pack is for the old school sierra half-life Version, to replace that old ugly low definition pack, I did not make this I only repacked it into...

HL : New SD Model Pack
Half-Life

HL : New SD Model Pack

Half-Life Full Version 7 comments

Half-life New Super definition pack, done this long time, re-uploaded to be download, this all model and redone, and repacked, special thanks to Diamondd...

Half-Life 1 WON 1.1.1.0 Patch
Half-Life

Half-Life 1 WON 1.1.1.0 Patch

Half-Life Patch 10 comments

With this, you can upgrade Half-Life versions and even downgrade it. You can only use this in the WON version.

Half-Life: Blue Shift Android port
Half-Life: Blue Shift

Half-Life: Blue Shift Android port

Half-Life: Blue Shift Full Version 3 comments

Half-Life: Blue Shift Android port. Just copy 'bshift' directory from your HL:BS Steam installation to directory. (where 'valve' is located) NOTE: TO...

TDM Time mod.
Aliens: Colonial Marines

TDM Time mod.

Aliens: Colonial Marines Script 14 comments

This will change TDM and Extermination mode from 5 minutes to 15 minutes.

Marcomix's earned in blood hip rifles mod
Brothers in Arms: Earned in Blood

Marcomix's earned in blood hip rifles mod

Brothers in Arms: Earned in Blood Full Version 1 comment

The same of the Rth30 mod, but ported into EiB. The FG42s and the M3A1 has the hip pose too. Enjoy!

Marcomix's Hip rifles mod
Brothers in Arms: Road to Hill 30

Marcomix's Hip rifles mod

Brothers in Arms: Road to Hill 30 Full Version 0 comments

Hello there! I made this mod to emulate a famous E3 gameplay of BiA HH. The weapon models has been tweaked and repositioned to the Baker's hip. Now, the...

Marcomix realsight tweaks+widescreen fix for EiB
Brothers in Arms: Earned in Blood

Marcomix realsight tweaks+widescreen fix for EiB

Brothers in Arms: Earned in Blood Patch 0 comments

NOTE THAT THIS PATCH IS INTENDED TO BE USED WITH THE REALSIGHT MUTATOR BY RENDROC AND THE MRW REALSIGHT VERSION DEFINITIVE EDITION 2.0 (THE FILE HAS BEEN...

Marcomix's Realsight tweaks + Widescreen fix
Brothers in Arms: Road to Hill 30

Marcomix's Realsight tweaks + Widescreen fix

Brothers in Arms: Road to Hill 30 Patch 0 comments

NOTE THAT THIS PATCH IS INTENDED TO BE USED WITH THE REALSIGHT MUTATOR BY RENDROC AND THE MRW REALSIGHT VERSION DEFINITIVE EDITION 2.0 (THE FILE HAS BEEN...

Ultra Optimised Game
Aliens: Colonial Marines

Ultra Optimised Game

Aliens: Colonial Marines Script 6 comments

Mod to make Colonial Marines very well optimised for older computers by lowering graphics budgets and disabling some intensive things like bloom and motion...

Cilitbäng Pack | 3.2.2 | gfx | update
Aliens: Colonial Marines

Cilitbäng Pack | 3.2.2 | gfx | update

Aliens: Colonial Marines Graphics Tool 2 comments

This is a gfx update for the Cilitbäng Pack 3.2 change log: - add blue gaussians flares - add blue HUD for stasis interupted (no pink, or orange HUD...

Face Paint for Generic Characters.
Brothers in Arms: Road to Hill 30

Face Paint for Generic Characters.

Brothers in Arms: Road to Hill 30 Demo 0 comments

Instructions and a few included inside, You need BROTHERS IN ARMS SDK to be able to use them! ;)

Cilitbäng Pack | V. 3.2
Aliens: Colonial Marines

Cilitbäng Pack | V. 3.2

Aliens: Colonial Marines Patch 31 comments

Change Log V 3.0  No $ Sound on Bug Hunt  Toggle Fog on / off with F2 (it gives the game more contrast and reduce the "gray haze")  No stocked...

Cole's Charge modified. (Necessary parts Included)
Brothers in Arms: Road to Hill 30

Cole's Charge modified. (Necessary parts Included)

Brothers in Arms: Road to Hill 30 Full Version 1 comment

My modified map from Brothers in Arms Road to hill 30, Requires 1.11 Version probably. You can see most of the changes from this Topic (Gearbox Forums...

MOHAA sounds for US BiA Weapons
Brothers in Arms: Road to Hill 30

MOHAA sounds for US BiA Weapons

Brothers in Arms: Road to Hill 30 Audio 0 comments

Hello there! I imported the us weapon sounds from MOHAA and MOHPA into Brothers in arms. Enjoy!

Opposing Force: Source Models 1.0 Beta
Half-Life: Opposing Force

Opposing Force: Source Models 1.0 Beta

Half-Life: Opposing Force Demo 2 comments

Ok before i say anything about this i need to say this: AW HECK YA ITS OUT!!! Its not out its just what i made so far OH that reminds me sense this is...

SobanTSMOD beta
Homeworld: Remastered

SobanTSMOD beta

Homeworld: Remastered Full Version 0 comments

1 unzip 2 copy and past big file under ...\HomeworldRM\data 3 use -mod SobanTSMOD_beta.big command

Aliens: Colonial Marines | Helmet Cam | 2.0
Aliens: Colonial Marines

Aliens: Colonial Marines | Helmet Cam | 2.0

Aliens: Colonial Marines Graphics Tool 0 comments

This is a gfx tweak for Aliens: Colonial Mariens This tweak make A:CM look like, the game is streaming from the Marines Helmet Cam. change log: 2.0 ...

Aliens: Colonial Marines | Helmet Cam 1.0
Aliens: Colonial Marines

Aliens: Colonial Marines | Helmet Cam 1.0

Aliens: Colonial Marines Graphics Tool 4 comments

This is a gfx tweak for Aliens: Colonial Mariens This tweak make A:CM look like, the game is streaming from the Marines Helmet Cam.

Alternate Splash Screens
Aliens: Colonial Marines

Alternate Splash Screens

Aliens: Colonial Marines Other 1 comment

Tired of the boring original Colonial Marines splash screen? Check out this pack for some cool alternate versions! An example of one is listed in the...

No Gravity!
Aliens: Colonial Marines

No Gravity!

Aliens: Colonial Marines Script 2 comments

A mod that changes the gravity in Colonial Marines to be lower (single player only). Check it out and let me know what you think in the comments!

Graphics and AI Improvements
Aliens: Colonial Marines

Graphics and AI Improvements

Aliens: Colonial Marines Script 4 comments

So, what does this mod actually do? Well, it changes the alien and human AI (increases the size they have on your computer to process their actions...

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