A Development Team that pretty much works on too many things at once. Including Portal, TF2, and Ep2.
Maxsi Distribution system, Dynamic Lighting, and Babies. Rolled up into a miniature update.
Our final update for the month of August. Today we're revealing just what our new weapon is, and giving yet another hint toward it's function. We're also...
Kicking off a two day update again, full of surprises! This time we're also looking for talented texture artists, so if you're skilled with photoshop...
Not only do we have more graphical goodness for you, but we also have a few team openings!
And you thought we were done releasing media for a while!
It's the end of our three day update, but that doesn't mean it's over!
Using your head to play Video games. Literally.
A distribution system created for modders, and content creators alike.
It's a basket of surprises! We had so much stuff to update on, we split it into 3 days of updates.
A checklist for sun lighting. It's more of a self-reminder that we're supposed to be doing something, and a quick tech update.
Options for either raytraced Global Illumination or Image-Based lighting added
Why Twitter is useful for Developers and the like.
We said the end of the year, and it's half way there. The update includes the status of the Mod, and just how we're doing with that Time schedule.
Whats been up with that shadowing, and why is it taking so long to finish City17? All that awaits in this update. (Finally)
The Piñata awaits you. If you visit him of course!
Dynamic Lighting and shadowing presented in Source.
A minor update preparing for a quite large one containing now Dynamic Lighting.
A Game is only late Until it Ships. But a bad game, is a game that’s bad Forever.
A lot more about City17, whats going on with it, and what We plan to implement into the mod.
A new release date, and actual Volumetric lighting!?
The Demo is out now, after months, and months of work.
A new website, and now finally a place for Gear and Steam related news.
New site, and New forums. A combination of random sauce from the Internet, and even Nintendo.
A little update on whats with C17, and how it's going so far within the New OrangeBox Engine.
Now its January, and much time has passed, so here it is, a little news about whats going on with the mod.
A little time needed, and a little time less. It all comes down now.
A Tech demo about the implemntation of Gravity into most of Our puzzles.
We have Released a little map for Portal is it good? Well you have that say.
Everyone Likes portal, and to extend that even more were going to make a portal map filled with puzzles to keep you occupied tell the winter.
New lighting? Better Shadowing? Oh My! More news, a release date perhaps, and whats going on with us at the moment, so go and check it all out.