A Development Team that pretty much works on too many things at once. Including Portal, TF2, and Ep2.

News RSS Feed Summary List Related News  (0 - 30 of 31)
Search
Posted | Game Title | Author
City17: Episode 1 | Late September Update
Half-Life 2

City17: Episode 1 | Late September Update

Oct 01, 2009 City 17: Episode 1 24 comments

Maxsi Distribution system, Dynamic Lighting, and Babies. Rolled up into a miniature update.

City17: Episode 1 | August Update | Day 2
Half-Life 2

City17: Episode 1 | August Update | Day 2

Aug 25, 2009 City 17: Episode 1 27 comments

Our final update for the month of August. Today we're revealing just what our new weapon is, and giving yet another hint toward it's function. We're also...

City17: Episode 1 | August Update | Day 1
Half-Life 2

City17: Episode 1 | August Update | Day 1

Aug 24, 2009 City 17: Episode 1 25 comments

Kicking off a two day update again, full of surprises! This time we're also looking for talented texture artists, so if you're skilled with photoshop...

City 17: Episode 1 | July Media Release - Part Two
Half-Life 2

City 17: Episode 1 | July Media Release - Part Two

Jul 13, 2009 City 17: Episode 1 62 comments

Not only do we have more graphical goodness for you, but we also have a few team openings!

City 17: Episode 1 | July Media Release
Half-Life 2

City 17: Episode 1 | July Media Release

Jul 08, 2009 City 17: Episode 1 51 comments

And you thought we were done releasing media for a while!

Thats it!
Half-Life 2

Thats it!

Jun 22, 2009 City 17: Episode 1 1 comment

It's the end of our three day update, but that doesn't mean it's over!

City 17: Episode 1 | 3 Day Update - Head Tracking & Ironsights
Half-Life 2

City 17: Episode 1 | 3 Day Update - Head Tracking & Ironsights

Jun 21, 2009 City 17: Episode 1 62 comments

Using your head to play Video games. Literally.

 City 17: Episode 1 | 3 Day Update - Maxsi Distribution System
Half-Life 2

City 17: Episode 1 | 3 Day Update - Maxsi Distribution System

Jun 20, 2009 City 17: Episode 1 14 comments

A distribution system created for modders, and content creators alike.

City 17: Episode 1 | 3 Day Update - Media
Half-Life 2

City 17: Episode 1 | 3 Day Update - Media

Jun 19, 2009 City 17: Episode 1 15 comments

It's a basket of surprises! We had so much stuff to update on, we split it into 3 days of updates.

Some Graphical Things
Half-Life 2

Some Graphical Things

May 02, 2009 City 17: Episode 1 9 comments

A checklist for sun lighting. It's more of a self-reminder that we're supposed to be doing something, and a quick tech update.

Catching some rays
Half-Life 2

Catching some rays

Apr 23, 2009 City 17: Episode 1 14 comments

Options for either raytraced Global Illumination or Image-Based lighting added

Spamming you on Twitter
Half-Life 2

Spamming you on Twitter

Feb 28, 2009 City 17: Episode 1 6 comments

Why Twitter is useful for Developers and the like.

The December Update
Half-Life 2

The December Update

Dec 13, 2008 City 17: Episode 1 15 comments

We said the end of the year, and it's half way there. The update includes the status of the Mod, and just how we're doing with that Time schedule.

Semi-Mega Update
Half-Life 2

Semi-Mega Update

Nov 05, 2008 City 17: Episode 1 15 comments

Whats been up with that shadowing, and why is it taking so long to finish City17? All that awaits in this update. (Finally)

Fire, AI, and Backgrounds. It's a Piñata of Joy.
Half-Life 2

Fire, AI, and Backgrounds. It's a Piñata of Joy.

Sep 04, 2008 City 17: Episode 1 13 comments

The Piñata awaits you. If you visit him of course!

Dynamic Lighting in Source?! Blasphemy!
Half-Life 2

Dynamic Lighting in Source?! Blasphemy!

Aug 13, 2008 City 17: Episode 1 72 comments

Dynamic Lighting and shadowing presented in Source.

Minor Update
Half-Life 2

Minor Update

Aug 10, 2008 City 17: Episode 1 1 comment

A minor update preparing for a quite large one containing now Dynamic Lighting.

Delayed
Half-Life 2

Delayed

Jun 30, 2008 City 17: Episode 1 6 comments

A Game is only late Until it Ships. But a bad game, is a game that’s bad Forever.

Improvements
Half-Life 2

Improvements

Jun 01, 2008 City 17: Episode 1 23 comments

A lot more about City17, whats going on with it, and what We plan to implement into the mod.

An actual Release Date, and new Media.
Half-Life 2

An actual Release Date, and new Media.

Apr 20, 2008 City 17: Episode 1 17 comments

A new release date, and actual Volumetric lighting!?

City17 Demo Released.
Half-Life 2

City17 Demo Released.

Apr 01, 2008 City 17: Episode 1 6 comments

The Demo is out now, after months, and months of work.

A website now!
Game

A website now!

Mar 27, 2008 Gear 0 comments

A new website, and now finally a place for Gear and Steam related news.

Forums, and a Website?
Game

Forums, and a Website?

Feb 27, 2008 Gear 0 comments

New site, and New forums. A combination of random sauce from the Internet, and even Nintendo.

New Engine, New Stuff
Half-Life 2

New Engine, New Stuff

Feb 17, 2008 City 17: Episode 1 5 comments

A little update on whats with C17, and how it's going so far within the New OrangeBox Engine.

New Years Update.
Half-Life 2

New Years Update.

Jan 03, 2008 City 17: Episode 1 0 comments

Now its January, and much time has passed, so here it is, a little news about whats going on with the mod.

More screens, and media.
Half-Life 2

More screens, and media.

Dec 02, 2007 City 17: Episode 1 0 comments

A little time needed, and a little time less. It all comes down now.

Gear GravTech Demo Released.
Game

Gear GravTech Demo Released.

Nov 27, 2007 Gear 1 comment

A Tech demo about the implemntation of Gravity into most of Our puzzles.

Portal Map Released.
Game

Portal Map Released.

Nov 23, 2007 Gear 0 comments

We have Released a little map for Portal is it good? Well you have that say.

Gear Portal Map
Game

Gear Portal Map

Nov 18, 2007 Source 2 comments

Everyone Likes portal, and to extend that even more were going to make a portal map filled with puzzles to keep you occupied tell the winter.

New Features.
Half-Life 2

New Features.

Nov 10, 2007 City 17: Episode 1 5 comments

New lighting? Better Shadowing? Oh My! More news, a release date perhaps, and whats going on with us at the moment, so go and check it all out.