Fistful of Frags is a multiplayer modification for Source engine settled in the Old West. Its key features include: team based fast paced action, 4 different game modes, dynamic objectives, full player and equipment customization, 15 weapons, fist fighting combat, anti-tk built in protection, and much more!
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character modeler fistful of frags anywhere artists fistful of frags is a wild west themed first person shooter for source engine. released 5 years ago, this is mostly a total conversion that brings unique game modes (competitive and cooperative) and lots of features as: dual wield guns, self body awareness, custom multiplayer bots or free aim revolvers for duels, just to name a few... we are in need of a character modeler to create new player models from the ground up (concept/model/skin). the only creative restriction would be some fixed proportions, given how models will be rigged into the standard sdk skeleton, team colors, and a couple of add-ons that must be present in both models (bandanna and beard). other than that, we expect a triangle count around 10-15k triangles, normal maps baked from high poly source, 2048x2048 px diffuse map and phong/env reflection maps. previous experience must be credited.
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