This is a group for our upcoming game on the Unreal 3 Engine called Dark Storm. It is for all the core team members to use for communication and to talk to team members for comments advice etc. Everyone involved in the game in every shape or form is on this group
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level designer needed fenrir studios anywhere artists currently we need a few level designers to coordinate modeler efforts and oversee asset placement inside the level. you can find out website below and requirements of the job. requirements: [list=1] [*]1 years experience with udk/ modern game engine [*]knowledge of material editor [*]good communication skills, leadership [*]knowledge of maya/max is a plus [/list] royalty : payment: (royalty based) while the plan is to release on steam and other venues via digital distribution, payment will be based off a percent of monthly sales after the game is released everyone on the team that helped will receive an amount calculated off the amount of work they did that is in the final game. to apply
prop modeler enviorment fenrir studios anywhere artists required skills (any or all) 3ds max, maya, zbrush, blender responsibilities understand baking and usage of software such as xnormal, zbrush, topogun and headus uv layout retopology and the process involved excellent texturing and unwrapping skills collaborate with art directors, designers, programmers and animators on object specifications, functions, style, limitations, etc. incorporate technical expertise, artistic ability, an understanding of mechanisms, and a basic understanding of animation while building objects required skills strong sense of surface development, proportion, and mechanical functionality strong artistic sense balanced with good technical knowledge sketching, drawing, painting and design skills desirable thorough knowledge of 3d max or maya, photoshop, zbrush, mudbox and other 2d/3d applications experience creating high-poly models for normal ripping purposes good communication skills and the ability to work well in a team environment passion and desire to create great games
dark storm 3d modeler (props) fenrir studios anywhere artists the dark storm team is currently looking for quality talent in the following avenues; prop modelers and texture artists. payment; payment will be on a percent basis after the game is released everyone on the team that helped will receive an amount calculated off the amount of work they did that makes it into the final build. we plan to release on steam and any other services that will allow requests about other jobs; i look forward to your requests and do not be shy there are several other positions open at this time! the team is currently comprised of about a dozen in the united states and a few aboard. required skills (any or all) to apply send a resume to robert smith at email@example.com
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