Fenrir Studios is based in San Francisco. We are currently working on our first title, "Dark Storm" and will be shortly releasing VR Missions and a Prologue chapter.

Add job Report Dark Storm Ascension seeks Animators Maya at Fenrir Studios

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by Fenrir Studios on

About Dark Storm Ascension

Dark Storm: Ascension is an indie stealth action title, with roots heavily inspired by classic games such as Metal Gear Solid and Deus Ex. You play as Amber Kingsley, a form Army Special Forces soldier that was dishonorably discharged after a failed mission in North Korea, which resulted in the deaths of several members of her squad. Now riddled with guilt, Amber has joined Ancile, a private military corporation charged with protecting the Irving Apex Facility in Alaska. There she hopes to find a new purpose, but will ultimately be forced back into action when the base comes under attack from a mysterious enemy.

Hello everyone! Fenrir Studios is looking for talented artists and programmers to help build the world of "Dark Storm". We're looking for candidates that have wide range of techniques for creating stunning visual 3D environments, and have comprehension with 3D game design.

Job Requirements

– Have good animation skills in Maya
– Understand IK and FK Plus rigging and creating Rigs from Scratch
– Understanding of Skinning
– Time to dedicate to the project
– A showreel/portfolio of work
– Experience rigging and animating bipedal characters and weapons
– Technical understanding of animations and their use for player feedback
– Experience with view models for a FPS a big plus
– Experience with Unreal and the ability to import animations and set up animation trees a plus!
Animation lead applicants must have the ability and time to work with multiple individuals on the team and branch out our existing pipeline an understanding of Unreal Engine 4 is also a huge plus!

Positions will close quickly so apply now.

Payment:
Payment will be on a percent basis after the game is released everyone on the team that helped will receive an amount calculated off the amount of work they did that makes it into the final build. We plan to release on Steam and any other services that will allow. Everyone is required to sign an initial Royalty Contract and a final upon release. Leaving the team before release will lower your overall percent.

To Apply

Email: recruitment@fenrirstudios.com
Skype : Dark583