Elijah Houck and Justin Hardin, the creators of Ethas: Embrace of Destiny, an experienced duo. In 2009, Elijah started development on Alton, IL, a huge mod for Fallout 3, taking players to his hometown in a world over twice the size of Point Lookout. Elijah would continue work on Alton for almost three years, finally releasing the mod on October 27th, 2011. Alton was (and currently still is) the largest mod for Fallout 3, and won File of the Month on Fallout3Nexus for the month of October. It wasn't only Elijah that brought Alton to the masses, however. Justin Hardin was essential to the project, creating amazing trailer and in-game music and sounds, brilliant voiceovers, meshes, textures, and even finally getting the GECK to generate LOD meshes for Alton (which is usually unheard of for such a large world). Before Alton was finished, Elijah and Justin had begun drafting early concepts on what would later become Ethas, a mod even more ambitious than Alton.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Location: Anywhere - Looking for: Artists
Posted by Moddb.com on Nov 4th, 2012
The Ethas team is looking for an Armor Modeler!
We are currently in need of an experienced modeler able to model and texture armor assets for the mod Ethas: Embrace of Destiny, for the Elder Scrolls V: Skyrim, which can be viewed here; Moddb.com
The art style/direction we're going for our armor is more of a medieval style, similar to a Game of Thrones/Witcher 2 style and/or Oblivion style. In other words, non-nordic armor with no fur.
The medium which you use to create your armor is of no restriction, just as long as you're able to export to a usable format within 3ds Max, such as .obj or .3ds
Edit; Since moddb doesn't seem to make an indication of it (even though there's a check box for it), this is an unpaid job.
If you're interested in working with us, let us know!
Send an email and a link to some of your works at firstname.lastname@example.org