Founded in 1982 by Trip Hawkins, EA was a pioneer in the early games industry and was notable for promoting the designers and programmers responsible for their games. For the first few years, EA was just a publisher and didn't expand to development until the late 80s and started supporting consoles in the 90s. They also began to acquire successful developers and in the early 2000s became the worlds largest third party publisher. They recorded a net revenue of US$3.129 for FY2005.

Add engine Engines


3 years ago Released 2006 Commercial Licence

Built to create the amazing faithful adaption of Godfather onto PC. Following the release of The Godfather: The Game in 2006, a component of the development...

SAGE (Strategy Action Game Engine)

SAGE (Strategy Action Game Engine)

5 months ago Released 2001 Proprietary Licence

The SAGE engine is a game engine used by Westwood Studios and Electronic Arts for real-time strategy games.

Add game Games


4 months ago Released 1996 Platformer

You have been locked in a prison where illegal genetic experiments have been going on. The scientist figure out how to genetically make anyone go into...

Alice: Madness Returns

Alice: Madness Returns

2 years ago Released 2011 Adventure

Eleven years ago a horrific fire took Alice's family from her and left her mind horrifically scarred. Afterwards she was confined to Rutledge Asylum...

Alpha Centauri

Alpha Centauri

4 years ago Released 1999 Turn Based Strategy

Explore the alien planet that is your new home and uncover its myriad mysteries. Discover over 75 extraordinary technologies. Build over 60 base upgrades...

American McGee's Alice

American McGee's Alice

3 months ago Released 2000 Adventure

Step into the dark world of American McGee's twisted retelling of Alice in Wonderland.

Armies of Exigo

Armies of Exigo

5 years ago Released 2004 Real Time Strategy

Worlds collide in Armies of Exigo, a fantasy real-time strategy (RTS) game where the boundaries of the battlefield are broken and war is waged both above...

Army of Two

Army of Two

2 years ago Released 2008 Third Person Shooter

When One Man Is Not Enough? It will take an Army of Two to stop the corruption of rogue private military corporations. Fight along side your team-mate...

Army of Two: The 40th Day

Army of Two: The 40th Day

2 years ago Released 2010 Third Person Shooter

When a man-made disaster of epic proportions strikes Shanghai, China, Rios and Salem find themselves right in the middle of it all. Fortunately for you...

Army of Two: The Devil's Cartel

Army of Two: The Devil's Cartel

2 years ago Released Mar 26, 2013 Third Person Shooter

You and your partner must shoot and destroy anything in your path to take down a violent drug cartel that’s taken over Mexico. In gripping partner-based...

Battle for Middle-earth

Battle for Middle-earth

7 months ago Released 2004 Real Time Strategy

Using the Lord Of The Rings movie license, The Battle for Middle-earth is a Real-Time Strategy game based upon both the renown literary works of J.R.R...

Battle for Middle-earth II

Battle for Middle-earth II

1 year ago Released 2006 Real Time Strategy

Wage war in the North and assume command of the most storied civilizations in all of Middle-earth history - the Elven and Dwarven armies - or fight on...

Post comment Comments  (70 - 80 of 172)
joshua102396 Jun 24 2011 says:

Why waste your lives hating a company? Bad descisions killed westwood, then it became EALA, then today its Victory Games.

+1 vote     reply to comment
Jevuner Jun 26 2011 replied:

Time is going, but Westwood killed and C&C may be too...
Any news about Victory Games projects?

And don't say what we likes EA for Battlefield and Burnout EA publisher here and last NFS's mostly crap.

+1 vote     reply to comment
joshua102396 Jun 27 2011 replied:

Well they opened a Community Developer Page in their official website. It is where the fans would sudggest things they want to see in the new Command and Conquer. Here is the link:

+2 votes     reply to comment
clockwork9 Jun 20 2011 says:

If Westwood was stot down because they wasted their money why did EA buy them with $122.5 million? that seems a bit "idiotic" don't you think?

BTW: There are two thing that suck in the world, EA and vacuum cleaners!

+1 vote     reply to comment
joshua102396 Jun 24 2011 replied:

Well, EA did not know that Westwood would make such bad decisions and waste time and resources.

-3 votes     reply to comment
clockwork9 Jun 25 2011 replied:

Really, then maybe they should have been giving westwood some more time instead of pushing their deadlines too short. For example, CnC Tiberian Sun was being pressed by EA for WW to finish without being a direct part in development to be of much assistance thus left bugs in the program that they didn't have time to get fixed. almost seems EA wanted to beat out Westwood from the start.

+4 votes     reply to comment
joshua102396 Jun 25 2011 replied:

People are always on about Westwood but they are the ones who signed up with EA in the first place and from the history I heard couldn't deliver on their end so EA dropped their *****. BTW Westwood was only 6% of the gaming market and was about to die when EA bought them.

-3 votes     reply to comment
joshua102396 Jun 16 2011 says:

You can all whine all you want. Nobody can kill EA games. And why whine? They make good games, is Crysis a bad game? Is Battlefield Bad Company 2 Vietnam a bad game? The Need for Speed and Burnout series was legendary. Westwood was shot down beacause they wasted EA's money when they made Earth and Beyond. And Deep Space? It's going to be awesome! So stop the hate already.

-3 votes     reply to comment
TrashCan-Man23 Jul 5 2011 replied:

All their games are practically clones of older games, with some newer graphics, and additional ****, that is all.

0 votes     reply to comment
PsychoticLoner Jul 8 2011 replied:

Ah, you refer to Westwood. Glad you agree with us.

0 votes     reply to comment
Woozle Oct 1 2011 replied:

You really are psychotic....

+1 vote     reply to comment
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Nov 11, 2007
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