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Crysis 2 DirectX 11 and MOD SDK is out
Crysis 2

Crysis 2 DirectX 11 and MOD SDK is out

Jun 27, 2011 Crysis 2 22 comments

Finally its out "Crysis 2 Ultra Upgrade" and coming Wednesday 29th of June the "Map Editor Pack."

Testmap release (Not Wreckage!)
Crysis Wars

Testmap release (Not Wreckage!)

Jun 4, 2011 Wreckage 3 comments

A testmap I created at the beginning of the planning phase of Wreckage. Edit, copy or use it for whatever you want. (Not playable ingame!)

Wreckage - scripts/cutscenes
Crysis Wars

Wreckage - scripts/cutscenes

May 15, 2011 Wreckage 2 comments

Hello Wreckage fans! In our newest update we'll feature the work of Patrick H. who is responsible for the scripts of the second level and three cinematics...

Wreckage - Gameplay Trailer II and leveldesign
Crysis Wars

Wreckage - Gameplay Trailer II and leveldesign

Mar 10, 2011 Wreckage 7 comments

Ladies and gentlemen, a big update full of screenshots the second gameplay trailer and a closer look into the leveldesign!

Crysis mods get Desura support!
Crysis

Crysis mods get Desura support!

Feb 9, 2011 Crysis 17 comments

Crysis is the next game to receive the royal mod treatment on Desura!

New maps coming soon!
C&C3: Kane’s Wrath

New maps coming soon!

Oct 21, 2010 C&C3: Kane’s Wrath 3 comments

These maps will be available in januar 2011! Hope you like the video, pls rate/comment ;)

Lair of the Shadow Broker Trailer
Mass Effect 2

Lair of the Shadow Broker Trailer

Sep 2, 2010 Mass Effect 2 12 comments

This is the video for the new Mass Effect 2 DLC Lair of the Shadowbroker.

Command & Conquer 15 Years Later
Command & Conquer

Command & Conquer 15 Years Later

Sep 1, 2010 Command & Conquer 42 comments

It has been 15 years since a small Las Vegas Development Studio known as "Westwood Studios" released the Original Command & Conquer PC Game to the public...

RC Mod - BFME 1 & BFME 2 Modes
Battle for Middle-earth II

RC Mod - BFME 1 & BFME 2 Modes

Jun 6, 2010 The Ridder Clan Mod 11 comments

The RC Mod's Next release will contain a nice feature that will allow you to play either BFME 1 style, with castles and camps, or BFME 2 style, no buildplots...

Rise of the Reds: Long time no see!
C&C Generals: Zero Hour

Rise of the Reds: Long time no see!

Jan 4, 2010 C&C Generals: Zero Hour 2 comments

Media Update #40, the first of many updates left in the Rise of the Reds Project and the first update of the new year. Check out the new content for the...

European Conflict
C&C Generals: Zero Hour

European Conflict

Dec 23, 2009 C&C Generals: Zero Hour 1 comment

This Christmas we have a brand new video featuring our epic units as well as our redesigned MASS.

DeLorean in Crysis

DeLorean in Crysis

Nov 23, 2009 Editor's Notes 28 comments

Check out this awesome mini DeLorean mod for Crysis!

Revival SP modification v1.0 (stable) release date announced.
Hellgate London

Revival SP modification v1.0 (stable) release date announced.

Sep 9, 2009 Hellgate London 7 comments

The Revival SP modification is the modding effort of Maeyan, NiteHawk & Malachor; dubbed by the community as the "fun" patch. The latest announcement...

Update!
C&C: Yuri's Revenge

Update!

Jun 4, 2009 Red Alert 2: Moscow's Vengeance 0 comments

With the GCSE season winding down (four left for me), here's been a bit of an update here at team MV.

Mirrors Edge Level Editor
Mirror’s Edge

Mirrors Edge Level Editor

Apr 15, 2009 Mirror’s Edge 33 comments

Some crafty users have figured out how to make their own Mirrors Edge levels.

Dragon Age Early Access Beta
Dragon Age: Origins

Dragon Age Early Access Beta

Apr 10, 2009 Dragon Age: Origins 12 comments

Dragon Age is coming out soon, and Bioware sets up to release a beta for the modding tool kit.

Red Alert 3: Modders SDK
C&C: Red Alert 3

Red Alert 3: Modders SDK

Apr 9, 2009 C&C: Red Alert 3 27 comments

It's time to start modding Comrades! Download the new Red Alert 3 MOD SDK and get those balance and total conversions pumping!

EA coders release "Angel" prototyping engine

EA coders release "Angel" prototyping engine

Jan 31, 2009 10 comments

A free and open source 2D game prototyping engine based on OpenGL and C++, created for last year's Indie Game Jam.

News Update #4: Requesting Artillery Support
Crysis Wars

News Update #4: Requesting Artillery Support

Jan 18, 2009 Crysis Wars 1 comment

News Update #4: Requesting Artillery Support - Hello and welcome to another update of Traction Wars. This update we have some Work-in-Progress renders...

Spore - Gateway to Modding?
Spore

Spore - Gateway to Modding?

Jun 19, 2008 Spore 18 comments

Spore's Creature Creator has launched and scratches a creative itch many might not have known they had in the first place.

Update #5
Battle for Dune: War of Assassins

Update #5

Dec 28, 2007 Battle for Dune: War of Assassins 0 comments

Update #5 is here, check out our forums at www.battlefordune.co.uk

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