Electric Illuminations is the developer for 'Mako Dawn', a total conversion mod for Fallout 3.

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Mako Dawn Dev News!
Fallout 3

Mako Dawn Dev News!

Mar 29, 2012 Mako Dawn 1 comment

Recommended settings, a solution to an old problem, updates to floor 61, floor 62 and Midgar, placeholder NPCs, documentation and hypothetical time traveling...

Version No. Change & Various Updates!
Fallout 3

Version No. Change & Various Updates!

Mar 11, 2012 Mako Dawn 4 comments

Rectifying (unintentionally) misleading version numbering, testing out parallax and environment mapping, music, planning and more!

Mako Dawn v0.21 now available!
Fallout 3

Mako Dawn v0.21 now available!

Feb 29, 2012 Mako Dawn 1 comment

Elevators, trains and portals to floating platforms in the void; the Shinra Building has it all!

Midgar model now available!
Fallout 3

Midgar model now available!

Feb 12, 2012 Mako Dawn 1 comment

Give the current Midgar a spin in your 3D application!

Mako Dawn v0.1 Released!
Fallout 3

Mako Dawn v0.1 Released!

Jan 29, 2012 Mako Dawn 6 comments

Featuring functional elevators and keycards! Also there’s been a change in leadership and new forums!

The Final Fantasy VII MOD for Fallout 3
Fallout 3

The Final Fantasy VII MOD for Fallout 3

Jan 12, 2012 Mako Dawn 0 comments

Hello, gentlemen! Our Final Fantasy VII mod for Fallout 3, MDMD, is back in action. We also have a plugin for you to download today! Just read the article...

Our new mako plant...
Fallout 3

Our new mako plant...

May 31, 2009 Mako Dawn 8 comments

It's an efficient little planet-killer, the critics say!

So, how large will Midgar be?
Fallout 3

So, how large will Midgar be?

Mar 1, 2009 Mako Dawn 29 comments

Recent work provides the answer! A map is now available.

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Jan 19, 2012
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