Electric Illuminations is the developer for 'Mako Dawn', a total conversion mod for Fallout 3.

Mako Dawn Dev News!

Mako Dawn Dev News!

Mar 29, 2012 Mako Dawn 1 comment

Recommended settings, a solution to an old problem, updates to floor 61, floor 62 and Midgar, placeholder NPCs, documentation and hypothetical time traveling...

Version No. Change & Various Updates!

Version No. Change & Various Updates!

Mar 11, 2012 Mako Dawn 4 comments

Rectifying (unintentionally) misleading version numbering, testing out parallax and environment mapping, music, planning and more!

Mako Dawn v0.21 now available!

Mako Dawn v0.21 now available!

Feb 29, 2012 Mako Dawn 1 comment

Elevators, trains and portals to floating platforms in the void; the Shinra Building has it all!

Midgar model now available!

Midgar model now available!

Feb 12, 2012 Mako Dawn 1 comment

Give the current Midgar a spin in your 3D application!

Mako Dawn v0.1 Released!

Mako Dawn v0.1 Released!

Jan 29, 2012 Mako Dawn 6 comments

Featuring functional elevators and keycards! Also there’s been a change in leadership and new forums!

The Final Fantasy VII MOD for Fallout 3

The Final Fantasy VII MOD for Fallout 3

Jan 12, 2012 Mako Dawn 0 comments

Hello, gentlemen! Our Final Fantasy VII mod for Fallout 3, MDMD, is back in action. We also have a plugin for you to download today! Just read the article...

Our new mako plant...

Our new mako plant...

May 31, 2009 Mako Dawn 8 comments

It's an efficient little planet-killer, the critics say!

So, how large will Midgar be?

So, how large will Midgar be?

Mar 1, 2009 Mako Dawn 29 comments

Recent work provides the answer! A map is now available.

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