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May 21 2011 Anchor | ||
What features do you expect to see in Strike Force? |
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May 21 2011 Anchor | ||
Guns. |
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May 22 2011 Anchor | ||
Boobies. |
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May 25 2011 Anchor | ||
It might be good to feature a multiplayer mode that's objective based (that would actually allow for you to, in a way, do a campaign that is multiplayer). Take Killzone 3's newest modes for example. In one, multiple objectives (CP, TDM, CTF, Bomb Placement) are all scattered in a random manner. In the other, they have cinematic scenarios with characters for each side fighting to achieve (or prevent the other team from achieving) level specific objectives (the Killzone 3 Beta had you blast a sealed doorway, disable poison gas emitters, and set charges to destroy a dam. The opposing team merely had to try and prevent the attackers from winning). Since smaller teams have been proven (for example, L4D) to be more effecient, so perhaps have the objective mode have teams of 6 against 6. |
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