Defrost Games was founded in 2010, since then we have spent a lot of time building our base technologies and exploring our core game play mechanics. Our mission is to bring fun, polished and thought provoking games to everyone. If you think you have seen it before it’s not something we are interested in pursuing. Of course game development is an incremental process so some familiarity is also important.
We talk a bit about the development process of project temporality, shows off our new UI and talks about what will happen in the near future.
So we are back again after what seems like a long pause. We have not been spending this time slacking of, it’s just that we have been working so hard...
For this week’s update we present to you a few of our new models booth as Maya Renders and as in-game videos.
We talk about what we learned on greenlight and the course directions this has led to. Including a new trailer and art style adjustments.
We delve deeper into the design of Project Temporality to clear up some misconceptions about how it works and also compares it to other games people thought...
We talk about our new trailer and how we created it. And of course our greenlight campaign.
We talk about current goals with level design and project progress while also discussing the issues of making a trailer that shows of game-play for a...
Finally we are ready to start showing of our new environments and art, we also discuss whats coming up for Project Temporality this year.
We talk about the concept of time, based on current theories and how it has affected the design and the gameplay of Project Temporality
We delve into part of what a physically based renderer is and how we approached this in Project Temporality.
We talk about our Engine Sparta 3D some of the decisions that formed it and start delvign deep into some of them.
We take a short look at our cinematic tool to show you a little sneak peek on how our future trailers will look when our artists get their hands on it.
We talk about our thoughts on pacing in Puzzle/Action games and what we are aiming for with Project Temporality
We talk a bit about what we have been working on lately and where we are going. And of course the solution to our puzzle quiz.
We talk a bit about our thoughts about project temporality and what we will be focused on in the future. And we invites you to try to solve a simple Project...
We take a look at what we at Defrost Games have been working on talking about the future a bit and show our newest additions.
So what is Project Temporality really about ? We explain what it's about and why you should care.