Our mission statement is ”Finding new ways to play” this can mean a lot of things but the basics are that while the concept of play has become an important part of our society lately influencing everything from education to cooperate training it has even come as far as strength training. But we feel we have just started to explore the possibilities of play. The games industry in general has grown stale and is mostly producing products with small iterative changes. This gives us an opportunity to find new ways of play that differs from what has gone before and instead of following the old rules we aim to create new ones. We aim that every Defrost Games product shall be a fresh experience for you the player.

Posted | Game Title | Author
New update and Steam keys for Desura
Project Temporality

New update and Steam keys for Desura

Jul 10, 2014 Project Temporality 1 comment

We talk about our new patch and the future of Project Temporality while adding in the happy news that all our Desura customers will now also receive steam...

Project Temporality picks up some STEAM,33% discount on Steam during launch week
Project Temporality

Project Temporality picks up some STEAM,33% discount on Steam during launch week

May 20, 2014 Project Temporality 4 comments

We are extremely happy to announce our Steam launch today, except for steam we are also moving into 70+ digital stores worldwide. After 4 years journey...

Project Temporality is Released, With Desura full front page takeover in effect
Project Temporality

Project Temporality is Released, With Desura full front page takeover in effect

Mar 7, 2014 Project Temporality 4 comments

Finally Project Temporality is now released! And we are running an extension of our preorder sale to reward early adopters. So if you are interested and...

Project Temporality and real-life oppression
Project Temporality

Project Temporality and real-life oppression

Mar 6, 2014 Project Temporality 1 comment

Have you thought about how it’s fully possible – even in a democracy – for people to abuse, torture and execute each other until there are only two individuals...

Temporality just got Greenlit on Steam!
Project Temporality

Temporality just got Greenlit on Steam!

Mar 5, 2014 Project Temporality 0 comments

So we have both gone gold and become greenlit on the same day! This has been quite a journey so far :)And now the real fun begins. Project Temporality...

Project Temporality has gone gold !!! New Trailer and preorder sale
Project Temporality

Project Temporality has gone gold !!! New Trailer and preorder sale

Mar 4, 2014 Project Temporality 2 comments

Project Temporality has just gone gold and is available for preorder at Desura with a 20% discount.We talk about the journey of finishing this game and...

Temporal multi-resoluton SSAO in Temporality – Ultra mode
Project Temporality

Temporal multi-resoluton SSAO in Temporality – Ultra mode

Jan 29, 2014 Project Temporality 4 comments

We talk about our Temporaly coherent multi-resolution SSAO and what kind of sacrifices we had to do to get it running on the 360. But also the advantages...

Who are Defrost and what are our thoughts on game development
Project Temporality

Who are Defrost and what are our thoughts on game development

Oct 5, 2013 Project Temporality 0 comments

We recently did a huge interview for the NorthlandSquare and thought it would be a great idea to reprint it here for you guys to share. Also we have some...

Pixabte.tv previews Project Temporality
Project Temporality

Pixabte.tv previews Project Temporality

Jul 12, 2013 Project Temporality 0 comments

So after having to wait for 6 months we have finally delivered a Demo build to Pixabyte.tv. This is the only build with our steam environment in and the...

New game play video
Project Temporality

New game play video

Jul 10, 2013 Project Temporality 0 comments

So for this update we have a special treat FedoraG4mer has played the Project Temporality press demo and recorded it for you to view, this is a rare opportunity...

Indiegogo update and progress report
Project Temporality

Indiegogo update and progress report

Jul 6, 2013 Project Temporality 0 comments

We talk about what we have been doing the last days which is mostly about our indiegogo campaign and also discuss general progress and project plans.

Project Temporality wants your help at IndieGoGo
Project Temporality

Project Temporality wants your help at IndieGoGo

Jul 3, 2013 Project Temporality 0 comments

We invite you all to join us at indiegogo and make a game together. The special point of our campaign isn't that we want your money, we want your help...

Nordic Game Conference 2013 - Feeding a physically based lighting model
Project Temporality

Nordic Game Conference 2013 - Feeding a physically based lighting model

May 25, 2013 Project Temporality 0 comments

We're just back from the Nordic Game Conference and tell you about the talk we had there about feeding a physically based lighting model, including the...

Weekly Update, We turn back time and restart at #1 :)
Project Temporality

Weekly Update, We turn back time and restart at #1 :)

May 18, 2013 Project Temporality 0 comments

We talk a bit about the development process of project temporality, shows off our new UI and talks about what will happen in the near future.

We’re back and Defrost Games is entering indiescrashe3.com competition
Project Temporality

We’re back and Defrost Games is entering indiescrashe3.com competition

May 13, 2013 Project Temporality 4 comments

So we are back again after what seems like a long pause. We have not been spending this time slacking of, it’s just that we have been working so hard...

Art dump #1
Project Temporality

Art dump #1

Feb 22, 2013 Project Temporality 1 comment

For this week’s update we present to you a few of our new models booth as Maya Renders and as in-game videos.

Puzzles trailer and Art directon
Project Temporality

Puzzles trailer and Art directon

Feb 9, 2013 Project Temporality 2 comments

We talk about what we learned on greenlight and the course directions this has led to. Including a new trailer and art style adjustments.

Prometheus,Time Donkey and Chronotron (Greenlight #1)
Project Temporality

Prometheus,Time Donkey and Chronotron (Greenlight #1)

Jan 24, 2013 Project Temporality 0 comments

We delve deeper into the design of Project Temporality to clear up some misconceptions about how it works and also compares it to other games people thought...

New Trailer and launching on GreenLight
Project Temporality

New Trailer and launching on GreenLight

Jan 22, 2013 Project Temporality 3 comments

We talk about our new trailer and how we created it. And of course our greenlight campaign.

Weekly Update: Putting it all Together and Trailer Woes
Project Temporality

Weekly Update: Putting it all Together and Trailer Woes

Jan 13, 2013 Project Temporality 2 comments

We talk about current goals with level design and project progress while also discussing the issues of making a trailer that shows of game-play for a...

A new year - The Same game
Project Temporality

A new year - The Same game

Jan 3, 2013 Project Temporality 3 comments

Finally we are ready to start showing of our new environments and art, we also discuss whats coming up for Project Temporality this year.

Weekly Update 6 : Time in Project Temporality
Project Temporality

Weekly Update 6 : Time in Project Temporality

Dec 14, 2012 Project Temporality 0 comments

We talk about the concept of time, based on current theories and how it has affected the design and the gameplay of Project Temporality

This is Sparta - Physically based Rendering
Project Temporality

This is Sparta - Physically based Rendering

Dec 8, 2012 Project Temporality 6 comments

We delve into part of what a physically based renderer is and how we approached this in Project Temporality.

This is Sparta
Project Temporality

This is Sparta

Dec 5, 2012 Project Temporality 1 comment

We talk about our Engine Sparta 3D some of the decisions that formed it and start delvign deep into some of them.

A look at our Cinematics Editor
Project Temporality

A look at our Cinematics Editor

Nov 30, 2012 Project Temporality 9 comments

We take a short look at our cinematic tool to show you a little sneak peek on how our future trailers will look when our artists get their hands on it.

Project Temporality : Pacing in Games
Project Temporality

Project Temporality : Pacing in Games

Nov 28, 2012 Project Temporality 1 comment

We talk about our thoughts on pacing in Puzzle/Action games and what we are aiming for with Project Temporality

Weekly Update and puzzle solution
Project Temporality

Weekly Update and puzzle solution

Nov 24, 2012 Project Temporality 2 comments

We talk a bit about what we have been working on lately and where we are going. And of course the solution to our puzzle quiz.

Try to solve a Temporality puzzle.
Project Temporality

Try to solve a Temporality puzzle.

Nov 20, 2012 Project Temporality 0 comments

We talk a bit about our thoughts about project temporality and what we will be focused on in the future. And we invites you to try to solve a simple Project...

Project Temporality Weekly Upade #1 Godrays
Project Temporality

Project Temporality Weekly Upade #1 Godrays

Nov 16, 2012 Project Temporality 3 comments

We take a look at what we at Defrost Games have been working on talking about the future a bit and show our newest additions.

Temporality in a nutshell
Project Temporality

Temporality in a nutshell

Nov 11, 2012 Project Temporality 0 comments

So what is Project Temporality really about ? We explain what it's about and why you should care.

Established
Nov 10, 2012
Privacy
Public
Subscription
Open to all members
Homepage
DefrostGames.com
Contact
Send Message
Email
Members Only
Membership
Join this group
Group Watch
Track this company
News Statistics
Articles
30
Views
32,505
Views Today
10