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Tremulous 1.2

Tremulous 1.2

Tremulous 2 comments

Release Tremulous 1.2 might delay due to some license issues.

Tremulous 1.2 Beta Gameplay Preview Released!

Tremulous 1.2 Beta Gameplay Preview Released!

Tremulous 15 comments

Tremulous 1.2 beta "Gameplay Preview" Released! Head on over to Tremulous.net to grab the latest release!

Tremulous 1.1.0 released

Tremulous 1.1.0 released

Tremulous 5 comments

Tremulous 1.1.0, a new free stand alone game, was released last night. Based on the Quake 3 source code released by id software last August, it is believed...

Tremulous release date and promo video

Tremulous release date and promo video

Tremulous 12 comments

The stand alone version of Tremulous is to be released on Friday 31st March! As if that wasn't enough, we've also put together a short promo...

Tremulous standalone

Tremulous standalone

Tremulous 3 comments

Work on the standalone version has progressed to the point where we have only very little media left to replace. In terms of programming, Tremulous is...

Tremulous 1.0.2 released

Tremulous 0 comments

OK, I lied. There is another release before the stand alone version: 1.0.2. The focus is much the same as for 1.0.1, i.e. balance tweaks and bug fixes...

Tremulous 1.0.1 Released

Tremulous 0 comments

This is primarily a balance tweak release, but it also contains a few bug fixes. The data gleamed from 210 hours of play was invaluable in making the...

Tremulous 1.0 released tonight

Tremulous 1.0 released tonight

Tremulous 0 comments

After a long time in development, Tremulous for Q3 is to be released tonight (Thursday August 11th) at 2100GMT. Installers for Windows and Linux will...

Tremulous to release 1.0

Tremulous 0 comments

Stop the presses! The pigs are flying! Hell has frozen over! After an embarrassingly long time, we're finally releasing Tremulous 1.0 on Thursday...

Testers needed!

Tremulous 1 comment

Development on Tremulous is nearing completion, but before we can call it 'finished' it needs to be tested more extensively. The primary aim...

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