Dark Craft Studios is a Cryengine mod development team.
The remake brings with it dozens of improvements including a new lighting engine, optimization design, gameplay features, rebalanced audio, and more.
Worry of Newport lies on the doorstep. It is almost done: So, what are we doing, and what is left?
The final news announcement for Worry of Newport, the Crysis Horror/Mystery series, written by C-zom.
The final version of Part 2 is released, thus ending development of TWON.
Announcing Triptych, a Lovecraftian horror/mystery told within the confines of a Cryengine2 modification.
Inside the technical details of a rather small but helpful patch to the Lovecraftian horror/mystery for Crysis.
Thanks so much for getting us to where we are. Below is an extension of our gratitude as well as some news.
The unveiling of Dark Craft Studios latest project, Sapience.
The first Chapter of three in the Lovecraftian horror series, Triptych, is released.
The second Chapter of three in the Lovecraftian horror series, Triptych, has entered full scale development.
The second patch has released for Triptych - Chapter 1, bringing a new VA and some polishing to the table.
Looking at the latest evolution's of the Sapience mod.
The final change log for the final Newport patch, including a release date.
A long overdue update explaining the bumpy journey of what was originally planned to be a smoothly operating series.
The final patch for Worry of Newport is released, closing the door on this tremendous mod and its extraordinary long life cycle.
The Doom that Came to Sarcon, the future of Triptych, an impending release and more.
A look at the expansive future of Triptych, coming soon.
A look at the advancements being made in Triptych as production continues.
Two cut scenes flank the remastered and remade Chapter 1, telling a much more efficient and chilling story and introducing players once again to the atmospheres...
A look at three short stories from the writing staff, as well as news of an upcoming trailer, and new screenshots.
A look at the first official developer commentary and playthrough of TWON, by Dark Craft Studios.
A gigantic news coverage of new features, characters, and more engine features.
An expansive media campaign has begun behind Triptych as we push to 600 trackers, and a Q3 2013 release.
Triptych has a modern demo, prefacing our Christmas 2013 release.