The primary objective of CS Promod is to further the progress of E-Sports and to improve as much as we can the playing, spectating, and broadcasting of Counter-Strike as a professional sport. We wish to provide a resource for the community, the organizations, and the media to voice their opinions, desires, and ideas about the future of professional Counter-Strike. We strive to present the most competitive, enthralling, and visually satisfying version of Counter-Strike ever, and to satisfy the needs of the players, the organizations, the media, and the industry.
CSPromod BETA 1.09 was finally released on December 12th, 2012 as well as a very important patch (version 1.10) a week later containing highly anticipated...
cspromod 1.09 & 1.10 released
CSPromod is pleased to announce version 1.04 beta to the masses. Enjoy.
cspromod beta 1.04 release
This week William and Phillip are joined by Joe W-A. They talk about: L4D2 Achievements & Realism Mode, Half-Mind, Ham and Jam, Dogfight, Tension, Torn...
episode 53
Since we were totally forgetful about updating our moddb, and we are just hours away from launching the new website, we have a surprise for you guys.
exclusive in-game screenshots
Hi, my name is Mike and I help out with development here for CSP. To give you guys a better idea of what we try to do, I'm going to write up a multi-part...
behind the scenes #1
With this progress update, we're happy to announce that we've made a lot of headway on the development and mapping side of things. Modeling has advanced...
development update: 3/7/08
Hi everyone; we hope you've all been enjoying the Beta 1.03 release. Here's a brief run-down, area by area, on what we've been doing over the past week:
development update: 2/17/08
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