We are the group of people that make the C&C Generals: Zero Hour mod, Situation Zero. We strive for a balance of gameplay, visuals, fun factory and overall quality in our mod. We are comprised of only the skilled, we try to achieve a high standard in our team. We accept anyone with talent in our team, all you need to do is just fill in an application form. The mods we make are free to download, play and used in a private mod, but usage for a public mod will require you to contact us for permission.

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Anywhere [OLD] 2D Artist at C&C Generals: Situation Zero Team

2d artist c&c generals: situation zero team anywhere artists situation zero is a mod for the expansion of c&c: generals, which is zero hour. we plan to rehash the game more or less, bringing in new gameplay elements and factions, of course units as well. we have work done to show the public, but the lack of a person to deal with media editing means that it couldn't be done. we need a person to bring out our media updates, to impress the public. we are more active at the our forums in the our forum: http://forum.falloutstudios.net/index.php?showforum=324 . for 2d art, you need to create the render backgrounds, portraits, other 2d related work, etc. we expect you to have a passion for modding and be loyal, ie not join for two weeks then leave. currently there is one media update already released, which will basically give you an idea what you'll need to do: http://www.moddb.com/mods/cc-generals-situation-zero/news/media-update-1-cc-generals-situation-zero-strikes-back .

Anywhere [OLD] Model Skinner/Texturer at C&C Generals: Situation Zero Team

model skinner/texturer c&c generals: situation zero team anywhere artists situation zero is a mod for the expansion of c&c: generals, which is zero hour. we plan to rehash the game more or less, bringing in new gameplay elements and factions, of course units as well. the contents for it are currently underway, models, sounds, and the likes, with the exception of skins/textures for the models as we lack dedicated skinners. the skins are for low poly models for a game that is quite old already, the typical size we're after is 512x512. http://www.moddb.com/mods/cc-generals-situation-zero/news/media-update-1-cc-generals-situation-zero-strikes-back will give you an idea of what to expect, though the shown one is still slightly less in quality. we are more active at the our forums in the our forum: http://forum.falloutstudios.net/index.php?showforum=324 . we expect you to have a passion for modding and be loyal, ie not join for two weeks then leave.

Anywhere [OLD] Video Editor at C&C Generals: Situation Zero Team

video editor c&c generals: situation zero team anywhere artists situation zero is a mod for the expansion of c&c: generals, which is zero hour. we plan to rehash the game more or less, bringing in new gameplay elements and factions, of course units as well. we have work done to show the public, but the lack of a person to deal with media editing means that it couldn't be done. we need a person to bring out our media updates, to impress the public. we are more active at the our forums in the our forum: http://forum.falloutstudios.net/index.php?showforum=324 . for video editing, you will be doing simple editing in essence, as most materials are available already. we expect you to have a passion for modding and be loyal, ie not join for two weeks then leave. currently there is one media update already released, which will basically give you an idea what you'll need to do: http://www.moddb.com/mods/cc-generals-situation-zero/news/media-update-1-cc-generals-situation-zero-strikes-back .

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Jul 02, 2009
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