Broken Arms Games is a young independent team, born from a strong passion for the world of videogames. After many collaboration for big companies, Giulio, Elisa and Yves decide to join their forces! B.A.G. project become real after more then 5 years of experience in mobile gaming and free to play games. Now we propose ourself with a big knowledge of the new platforms, like Samsung Smart tv, BB10 and also the classic one IOs, android,BlackBerry, PC e MAC. Our mission is to participate actively in global gaming industry, offering a fresh and dynamic team always with new ideas. Our motto ("Play your life") reflects exactly our approach to problems, especially in finding the best solutions, whether design or/and structure, and fully satisfy the expectations of the video game market. Passion doesn't know boundaries ...

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Dev Blog #2 - Weapon System
Atomine

Dev Blog #2 - Weapon System

Atomine 0 comments

Some information about the weapon system in Atomine, that allows player to "program" the weapon and gameplay style.

Dev Blog #1 - White & Walls
Atomine

Dev Blog #1 - White & Walls

Atomine 0 comments

Some of our artistic choices about the environment of Atomine.

What's Atomine?
Atomine

What's Atomine?

Atomine 1 comment

Atomine is a twin stick procedural shooter that leaves complete freedom to players to “program” their weapons. The world of Atomine is a virtual world...

Kaboom Monsters is now on Steam!
Kaboom Monsters

Kaboom Monsters is now on Steam!

Kaboom Monsters 0 comments

Big news today! Kaboom Monsters in now on Steam! Enjoy it!

Kaboom Monsters TCG is now on GreenLight
Kaboom Monsters

Kaboom Monsters TCG is now on GreenLight

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Kaboom Monsters TCG is now on Greenlight! Please help us and voting YES.

Kaboom Monsters World wide release
Kaboom Monsters

Kaboom Monsters World wide release

Kaboom Monsters 0 comments

It was a long way, more then 2 years in the making and some publisher/developer issue, but finally everything is sorted out and Kaboom Monsters in available...

Windows Phone and Windows 8  Release
Kaboom Monsters

Windows Phone and Windows 8 Release

Kaboom Monsters 0 comments

Kaboom Monster is finally out Globally on Windows Phone 8.1 and Windows Store

Art of Seele
Project Seele

Art of Seele

Project Seele 1 comment

The story behind the art of Project Seele: The dark side of Mickey Mouse.

Gameplay Mechanics and Level Design!
Project Seele

Gameplay Mechanics and Level Design!

Project Seele 0 comments

Finally we have organize all of your request, doubts and feedback! So now we know exactly what you want to know… Gameplay Mechanics and Level Design!

Masato:Progress so far
Masato

Masato:Progress so far

Masato 5 comments

As you are all probably already aware marketing plays a significant role in why a lot of indie games succeed or fail. You may have a great game, but if...

Big Updates!
Kaboom Monsters

Big Updates!

Kaboom Monsters 0 comments

We made a big step forward in the User Interface. We spend almost 4 month in iterating on the navigation system in the game, to give the player a better...

Crafting System
Kaboom Monsters

Crafting System

Kaboom Monsters 0 comments

The Crafting system in Ka-Boom! has a very important role! There are two different workshop!

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