BZS is a reloaded mod, with team members from the first bssmod and with new members who have chosen to keep working.
With the alpha in place, we are heading towards the beta and will make a great mod.
The melee system now reads several attacks from the combo tree. We also show the combo tree we planned for grimmjow and how we will implement melee effects...
After a well meeting in the mod, we present a short update for this month.
We had a tight schedule last month, so this is our delayed news to you. We made some important steps towards our goals, and we present a minimal idea...
Here is some news from us. The development is moving forward and we ca announce some new methods we have taken into use.
Welcoming 2 new animators to the team and a update on the game development.
So the most finally got done with their exams, and we have started to progress again. We have chosen to open up for the beta development and Shira have...
As we expected, April would be a slow month, but now we are regrouping and assembling some new work. We are currently in need of coders!
The last month was skipped from the news and meeting, due to a slow progress. This month we got some more to show.
Update news: New developers, progress and what to come.
Bleach: Zanpakutou Senshi, December update : Main update; Dev-Team update.