Blackened Interactive was formed in late 2000 with the sole purpose of providing top quality mods to the community. With such releases as Household Death and Omega Wing, and with our members moving on to jobs such as Pandemic, Gearbox, and Valve, Blackened Interactive seeks to operate at a professional level while producing fun, interesting content.
When we released Alpha 3, we didn't want to release another version on the HL2 EP1 engine, yet here we are doing just that. This patch will fix the instability...
...or the holy night in Ste. Mere Eglise. We've been delaying that patch for way too long, so as a Christmas present to you and us, we decided to finally...
I bought a dedicated server tonight for PV 1.2 You can find it at 208.167.234.225:27015 or in the server browser _INSIDE_ the game, I repeat, Inside the...
After about a week since the last update, I'm here to bring you the next update to Project Valkyrie.
Just wanted to let you guys know who are watching the mod, that I'm going to put out a hotfix this week (client only, no installer; just a zip) which...
Hey guys, We’ve uploaded the new Project Valkyrie UPDATE - this update *REQUIRES* the full Alpha RC2 install (in windows!) Quick Changelist: * Added...
After nine months, Blackened Interactive is here to bring you an alpha release (The first release was a beta, this one is an alpha, in other words, it's...
Here it is, the long awaited patch for RnL Alpha! We have released a patch for those that grabbed our forum only release a few weeks ago, and a full download...
RnL joins up with Blackened Interactive, gives an update on their current status and shares two in-game videos
A wonderful full video walkthrough of the remake of FLF_Kezman
With the original development team about to give up, Blackened steps in and commits to finishing Frontline Force: Classic
Interviews, reviews, and an update to the mapping contest!
After an incredible first release, we'd like to thank everyone and announce a contest!
After four months of work, Project Valkyrie is now available to the public! Enjoy the release!
After four months of work, Project Valkyrie is ready to head out the door!
As the release of PV gets closer, we give you a brand spanking new release trailer and some downloadable wallpapers, as well as info on the hows and whens...
A couple shots from our latest playtest and a new URL for the website
News update showing off player customization and a sneak peek at the HUD
Another comparison between concept and actual map, and PV is on the lookout for talent!
A short teaser trailer for the upcoming release of Project Valkyrie
A visual walkthrough of the Valkyrie suit, from concept to completion
A visual walkthrough of Project:Valkyrie's "Twin Bridges" map, from initial concept to deliverable.
Three Month Mod gets a name change, explains the delay, shares some media, and is on the lookout for new talent!
Incredible level design concepts from Jordan Ratzlaff, detailing our first release map, Twin Bridges, by Vic Krengel.