Blackened Interactive was formed in late 2000 with the sole purpose of providing top quality mods to the community. With such releases as Household Death and Omega Wing, and with our members moving on to jobs such as Pandemic, Gearbox, and Valve, Blackened Interactive seeks to operate at a professional level while producing fun, interesting content.
Sometimes the best fun to be had is with others. Modders have given this opportunity many times, as with these twenty mods offering multiplayer mayhem!
After about a week since the last update, I'm here to bring you the next update to Project Valkyrie.
After nine months, Blackened Interactive is here to bring you an alpha release (The first release was a beta, this one is an alpha, in other words, it's...
A wonderful full video walkthrough of the remake of FLF_Kezman
With the original development team about to give up, Blackened steps in and commits to finishing Frontline Force: Classic
Interviews, reviews, and an update to the mapping contest!
In our continuing effort to profile mods and the developers behind them, Mod DB presents the debut entry of the Mod DB podcast.
After an incredible first release, we'd like to thank everyone and announce a contest!
After four months of work, Project Valkyrie is now available to the public! Enjoy the release!
After four months of work, Project Valkyrie is ready to head out the door!
As the release of PV gets closer, we give you a brand spanking new release trailer and some downloadable wallpapers, as well as info on the hows and whens...
A couple shots from our latest playtest and a new URL for the website
News update showing off player customization and a sneak peek at the HUD
Another comparison between concept and actual map, and PV is on the lookout for talent!
A short teaser trailer for the upcoming release of Project Valkyrie
A visual walkthrough of the Valkyrie suit, from concept to completion
A visual walkthrough of Project:Valkyrie's "Twin Bridges" map, from initial concept to deliverable.
Three Month Mod gets a name change, explains the delay, shares some media, and is on the lookout for new talent!
Incredible level design concepts from Jordan Ratzlaff, detailing our first release map, Twin Bridges, by Vic Krengel.
Two quick updates from our art team: On the mapping front, Vic "Woe Kitten" has been hammering away on his spaceport map for release. Jordan...
We've been working hard at Three Month Mod to get our art asset pipeline up and running, and I now have a nice series of images to show you just...
Happy New Year Everyone! Our holiday time-off was mostly spent in the state of development and here's a few gifts we brought back for you. This media...
A world without Models... is a world without magazine covers... oh, wait, wrong kind of models... Here's a treat for you just in time for Halloween...
The HHD 1.2 linux dedicated server (named 1.2.1) is now available for download. If you wish to run a server, now you can; ALSO: the server browser doesn't...
Okay, yesterday was a really hectic, busy and rush-day for me (Thanksgiving, i'm in canada.. eh). Anyway! I've now re-released the final v1.2...
the long awaited v1.2 update is nearly upon us. Deimos is finishing up the lego blower models and PRO_Pain has updated hd_warehouse and hd_sewers for...
I didn't even have to use my AK... I got to say "it was a good day". I have all the concept player model sketches done. You can find the...
The one and only Front Line Force has decided to make a come-back with the new release of FLF1.8b. Omega and the rest of the staff dedicated themselves...
I have put together a community map pack for Household DEATH! The Map Pack contains the maps: hd_cathedral by Gambit hd_frightnite by Vash hd_warehouse...
With 2003 almost behind us, it is time to look at the year that was 'modification explode' and scope out what captured gamers imaginations, hearts and...
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