A beginning game development group focused on bringing exciting story-based games to the online community.
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environment texture artist based progressive anywhere artists to create textures for viewing and use in-game. textures for one or more of the below: - technology (ranging from ovens to missile terminals) - maps/environment (floors, walls, skyboxes, ect) this job is for this project: http://www.moddb.com/mods/inherent-danger this job will require you to create high-res textures to be used in maps.
graphics designer based progressive anywhere artists skills required: the ability to create logos, banners, promotional art and other relevant image material. this job will regard the overall organization of 'based progressive' and requires the ability to create artwork and logos for the whole group and each mod, game or otherwise items that require image design. this job is not for textures to be used in games.
source level designer (mapper) based progressive anywhere level designers a very high level of knowledge in regards to the source engine and it's workings. very high level of mapping skill, knowledge and experience. dedication is preferred. this requires the ability to converse online. this position is for a source modification named 'inherent danger' viewable here: http://www.moddb.com/mods/inherent-danger
concept artist based progressive anywhere artists to to create concept art of creatures, locations, people, and/or technology which are described in the set out storyline for the work in progress source engine mod, inherent danger. http://www.moddb.com/mods/inherent-danger this position requires skill and imagination. all work will be accredited in the credits and on the official website, under a name or alias of your choice.
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