We are a small company of thee people dedicated to making 16 bit-esque indie games. Our mission is to try to emulate the design principles and design approaches used by Japanese game designers back in the days, and we put a lot of effort into attention to detail, polish and professionalism. We want our end-products to feel like they could just as well have been created during the 90s, with the intention of bringing back the sense of nostalgia that most of the games we grew up playing have.

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Payroll

Payroll

Adventure

This is a short Windows 95-looking office simulation and exploration game. Play through the career of an office worker, and enjoy the thrills and chills...

Buck & Miles

Buck & Miles

Platformer

A love letter to the platformer games that we all grew up with, and an attempt to bring back the essence of what made them so fun. Buck & Miles is a fun...

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Latest tweets from @astrojone

RT @itchio: Exodus: A short 16 bit-esque game that takes place on a spaceship that is running out of power.… T.co

Aug 5 2017

We participated in the Ludum Dare 39 jam with the theme "Running out of Power". You can check our short game out at Astrojone.itch.io

Aug 5 2017

Kotaku featured Payroll on their list of games that simulate boring jobs! Kotaku.com.au

Aug 5 2017

Big thanks to @pcgamer for covering our Steam launch. :-) T.co

Apr 4 2017

Payroll has finally been released on Steam. If you already bought it on itch.io you can claim a free key. Store.steampowered.com

Apr 4 2017

RT @quackgyver: Working on the trailer for Zookeeper. :-) #gamedev #indiedev #indiegame #retrogame T.co

Mar 27 2017

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