One day, a pair of friends went to the pub and started talking about space combat games. One of them said "Hey, enough talk - let's just make one!"

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New Trailer, New Site!

New Trailer, New Site!

Star Villains and Space Heroes

We cooked up a new trailer for the beta version of Star Villains and Space Heroes! Check it out.

New Battleground - Apex II

New Battleground - Apex II

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Check out some screenshots of a new map - around the gas giant Apex II, containing a robot shipyard.

New ship! or is it an old ship?

New ship! or is it an old ship?

Star Villains and Space Heroes 3 comments

Get a glimpse of Empol's new Essex Class Cruiser. Scratch that, Empol's old Essex Class Cruiser.

Captains that talk, ships that shoot.

Captains that talk, ships that shoot.

Star Villains and Space Heroes 1 comment

Check out SVSH's new chat system, new ship and new faction.

SVSH on Space Game Junkie Podcast!

SVSH on Space Game Junkie Podcast!

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Chris and Alex Chat with Brian and Jim of Space Game Junkie about SVSH And a bunch of other fun stuff!

Development Blog - AI Development

Development Blog - AI Development

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In which I talk a little about the cool new AI stuff we're doing in Star Villains and Space Heroes.

How to Design a Starship (Part 2)

How to Design a Starship (Part 2)

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Part two covers weapons, sounds, and rigging, before the ship gets added to the game!

How to Design a Starship (Part 1)

How to Design a Starship (Part 1)

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Watch Alex design EMPOL's new Jericho Class Frigate.

Special Effects!

Special Effects!

Star Villains and Space Heroes

In which I talk about and show off a bunch of new weapon and explosion effects.

Sometimes Space Needs Terrain Too

Sometimes Space Needs Terrain Too

Star Villains and Space Heroes 6 comments

We've been designing some new space environments to fight in, like huge mega structures and cosmic phenomenon. Check it out!

User Interfaces: Redesigning the Navigation Panel

User Interfaces: Redesigning the Navigation Panel

Star Villains and Space Heroes

In which I talk about about our UI woes in the demo, and how we're fixing them with a totally new interface.

The Look and Feel of Spaceflight

The Look and Feel of Spaceflight

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A new devlog entry about changes in spacecraft physics and visuals.

How To Destroy a Starship - Part II

How To Destroy a Starship - Part II

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A new devlog entry about explosions and fire: "Chris Destroys a Starship".

How to Destroy a Starship

How to Destroy a Starship

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With the Full Version of Star Villains and Space Heores under way, we decided it was time for a Devlog. Todays entry: "Alex Destroys a Starship".

Carrier Has Arrived!

Carrier Has Arrived!

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Check out some of the carriers and larger capital ships we've been working on.

The Future of the Game

The Future of the Game

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What to expect as we move forward - features, betas, the works.

Demo Released!

Demo Released!

Star Villains and Space Heroes 5 comments

The demo for Star Villains and Space Heroes is now available.

Faction Feature #2: AIAD

Faction Feature #2: AIAD

Star Villains and Space Heroes

Continuing with our second faction feature - AIAD, the robotic faction in Star Villains and Space Heroes.

Starship Feature #1: Kilo Class Cruiser

Starship Feature #1: Kilo Class Cruiser

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Introducing our first starship feature - the EMPOL Kilo Class cruiser. Also, some awesome wallpapers!

Faction Feature #1: EMPOL

Faction Feature #1: EMPOL

Star Villains and Space Heroes 13 comments

Introducing our first faction feature - EMPOL, the human faction in Star Villains and Space Heroes.

First Trailer - including first ingame footage

First Trailer - including first ingame footage

Star Villains and Space Heroes 1 comment

We've just released our first trailer, with ingame and cinematic footage.

Game Background, Demo Plans

Game Background, Demo Plans

Star Villains and Space Heroes

Some background about the game and demo release plans.