Anarchy Productions is a team which strives to create enjoyable modifications for Crysis and Crysis Warhead. The team of fifteen is currently working on two mods (The Assassination Mod and 7AW), which currently have no set release dates.

Add job Report job Weapons Animator at Anarchy Productions

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Location: Anywhere - Looking for: Artists

Posted by callofduty511 on Jul 2nd, 2009


The Team:
Anarchy Productions is a modteam that current consists of twenty-two members from various places around the world, with the team currently being focused upon the development of the "Assassination Mod". The team is friendly and easy to work with, where constructive criticism will be provided where needed, as well as encouraging comments/feedback.

The Current Project:
As previously mentioned, the whole team is currently working on the "Assassination Mod". The Assassination Mod is a modification for Crytek's Crysis, where the player will play as an assassin in various levels, working to take out a designated target. The core gameplay of Crysis will be used, as the mod will feature as a first-person shooter, although some new gameplay elements will need to be programmed in C++. Various new assets will also be used in the modification, ranging from props, weapons, characters, vehicles etc. Current progress on the modification can be found on the modification profile (http://www.moddb.com/mods/assassination-mod).

Advertised Position:
The team currently has many weapon models and textures ready for animation and ingame exportation, so we are currently looking for a talented weapons animator. We require the applicant to:

• Have a reasonably good level of English.
• Possess the ability to communicate with fellow team members over a forum, as well as to be polite to team members.
• Have a reasonable amount of time to dedicate to the current project.
• To have a copy of 3DS Max and to be proficient at animation in it.
• Create various animations (Firing, Reload, Melee...) for many weapons (MP5A4, Benelli M3, RPG7...). This will include animating the respective weapon as well as the first-person arms (Via manipulation of the bones) appropriately.

It would be preferable and desirable if the applicant could rig any given weapon for ingame use in Crysis, although not absolutely necessary. However, the applicant must have a copy of 3DS Max 2008 or higher if they are unable to rig the weapon themselves. The applicant will always be given a reasonable timeframe in which to complete any given task.

To Apply

To apply for the position, please send your application to callofduty611@hotmail.com or send callofduty511 a PM via ModDB or Crymod. Include examples of previous work in your application.

Established
Nov 21, 2008
Privacy
Public
Subscription
Must apply to join
Contact
Send Message
Email
Members Only
Membership
Join this group
Group Watch
Track this company
Bookmark
Digg Super bookmark
Jobs
Browse
Jobs