Always Alpha is an indie game development group consisting of two high school students from California. We currently have two games released, War of the Voxels and Labyrinth, which run on our soon-to-be open-source voxel engine, Bloxel.

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War of the Voxels Alpha 0.0.1 Server
War of the Voxels

War of the Voxels Alpha 0.0.1 Server

War of the Voxels Demo 11 comments

XNA 4.0 Refresh is REQUIRED for this download! Read the description for more information.

War of the Voxels Launcher
War of the Voxels

War of the Voxels Launcher

War of the Voxels Installer Tool 5 comments

XNA 4.0 Refresh is REQUIRED for this download! Read the description for more information.

Labyrinth for Lower-end GPUs
Labyrinth

Labyrinth for Lower-end GPUs

Labyrinth Full Version 5 comments

This build of Labyrinth is for those who receive GPU errors when attempting to start the game. Read the description for required files!

Labyrinth
Labyrinth

Labyrinth

Labyrinth Full Version 19 comments

Full release of Labyrinth! This release includes some more sound effects, improved monster AI, and several bugfixes. Please read the description for required...

Labyrinth Demo 2
Labyrinth

Labyrinth Demo 2

Labyrinth Demo 1 comment

This demo release cleans up and organizes the game, as well as adds some more SFX. PLEASE READ THE DESCRIPTION FOR REQUIRED FILES.

OUTDATED: Labyrinth Demo
Labyrinth

OUTDATED: Labyrinth Demo

Labyrinth Demo 3 comments

THIS RELEASE IS OBSOLETE | This release contains the basic gameplay mechanics for Labyrinth. PLEASE READ THE DESCRIPTION FOR REQUIRED FILES.