Aduge Studio is an independent game developer from Curitiba – Brazil, formed by a team of 6 friends. We are united under the common goal of pushing the boundaries of game expression, working with the meaning and the potential of this medium to transform the player through reflection.

The Aduge Studio’s members are:

Anderson Vermonde
Our Lead Programmer and packing an unorthodox taste for music.

Bruno Bulhões
The Creative Director and jack-of-all-trades, loves pointing out that all “original” ideas were already invented.

“Beto” Thiago Alves
Game Designer that once in a while goes to sleep wearing his soviet gas mask.

Ingrid Skare
Writer, healer and an apprentice coffee connoisseur.

Marcel Pace
Our “laid back” Producer, urban cyclist, drummer and designer.

“Pirin” Mauricio Perin Maperns
Visual Art Director and a bit too much of a raven aficionado.

Add game Games


3 years ago Released 2011 Platformer

Jimmie and Moe are toys that rescue fragments of childhood memories from the shadow of oblivion. They share the same strength to exist and move, evenly...

Qasir Al-Wasat: A Night in-Between

Qasir Al-Wasat: A Night in-Between

1 year ago Released 2012 Adventure

Qasir Al-Wasat: A Night in-Between tells the story of an invisible and frail creature which is summoned on 12th century Syria for a mission of infiltration...



4 years ago Released 2011 Platformer

Semblante is a project made during the Global Game Jam 2010 in 48 hours and redesigned for the Independent Games Festival 2011. You control Jung, a character...

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Feb 20, 2011
Invitation only
Send Message
Join this group
Group Watch
Track this company
Company Offices


R Conselheiro Araujo 212, Curitiba

Latest tweets from @aduge

RT @ZueiraDigital: …had to drop it & go on working on smaller projects — what eventually led to #Qasir al-Wasat, 4y later. It’s time to hav…

Sep 28 2015

RT @ZueiraDigital: …were planning their very first game, a project eventually known as Tress, which would become a bahamut of a j-rpg so ma…

Sep 28 2015

RT @ZueiraDigital: Y'all! I’ve just stumbled upon some reeeeealy old stuff from @aduge. Old as in the minutes of the very first meeting bac…

Sep 28 2015

RT @maperns: So, apparently at this point in time Steam Achievements are acting as some sort of DRM for #Qasir!!! We'll fix this, guys, don…

Nov 20 2014

RT @indiebrbros: Moçada, tá na hora de apoiar um projeto super maneiríssimo do excelente @asaifactory no #IndieGogo: Glitch Gazette http://

Nov 6 2014

RT @maperns: Super great project by indie BR super dude @asaifactory Glitch Gazette: #indiegogo #gamedev via @indieg

Nov 6 2014

Did you know there's a secret reference to @TorenGame in Qasir? Here, check Toren's new trailer: #indie #gamedev

Aug 21 2014

Você sabia que tem um segredo do @TorenGame escondido no Qasir? Aliás, Swordtales lançou um trailer novo pro jogo:

Aug 21 2014

@ttfreire @beto_138 We just didi, tsundere is over! =}

Jul 11 2014

@eduardosevla opa, valeu! a versão original já tá a venda: a do steam ainda n fechamos preço. tá liberado o gameplay!

Jun 15 2014

5 members