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wanted: unreal scripter for scifi rpg-fps crossover abominatus games anywhere programmers abominatus games, a group of currently about 12 people who are mostly skilled in creating art-stuff, is searching for 2 programmers willing to support us with our first project, a scifi rpg-fps crossover. tasks include: creating a system inside the udk that is able to take care of the dialogs, quest-tracking, character-stats and weapon-stats like accuracy, bullet-spread, etc, and detection-fields for npcs (for stealthy gameplay). for this, experience in one or two programming-language would be a big plus, as is knowledge of the udks scripting-language unrealscript. the game will be a fps with rpg-like storytelling (quests and extensive dialog-trees), as well as a stat-based usability of weapons. the story is set in the year 3369, at the beginning of a major conflict between two nations in space. so, if you are interested, or have further questions, please contact us via the methods detailed below. about payment: at the moment we cannot offer any payment, but that will change over time.
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