Post article RSS feed Articles  (29190 - 29220 of 50,284)
Ugly Baby Rears its Head
1... 2... 3... KICK IT!

Ugly Baby Rears its Head

1... 2... 3... KICK IT! 0 comments

We take a look at some ideas that were experimented on, with or without those ideas' consent. Scandalous!

Grimm: Quest for the Gatherer's Key - Devdiary
Doom III

Grimm: Quest for the Gatherer's Key - Devdiary

Grimm: Quest for the Gatherer's Key 0 comments

With this being a one-man project, I have to do all those 'chores' that come with creating a game, one of them being the need to create menus using textpad...

Winter
Grand Theft Auto IV

Winter

United Russian Mod - Criminal Russia IV 4 comments

The network has "winter" version of the draft, it is not official, but the work done by human beings seems to be quite decent.

AVWW: Top 100 Appreciation Giveaway, PAX East, and New Screens
A Valley Without Wind

AVWW: Top 100 Appreciation Giveaway, PAX East, and New Screens

A Valley Without Wind 63 comments

Arcen Games would like to thank everyone for voting A Valley Without Wind into the IOTY 2011 Top 100 with an appreciation giveaway of our game. We also...

Walkthrough videos
Gather the Gems!

Walkthrough videos

Gather the Gems! 0 comments

These are two walkthrough videos. Playing levels for 3 stars!

We need you!
Canalyst: Passing Lights

We need you!

Canalyst: Passing Lights 1 comment

To be honest, we don't have much news for you this time. But we want to start a little event for all of you, because we are in need of your help.

The Platform Shooter 0.2.1 alpha release
Lockdown Protocol

The Platform Shooter 0.2.1 alpha release

Lockdown Protocol 0 comments

This is mostly a bug fix release with couple of improvements to the level editor.

HTML5 WebGL Experiments: Compressed Textures
Illyriad - Grand Strategy MMO

HTML5 WebGL Experiments: Compressed Textures

Illyriad - Grand Strategy MMO 0 comments

Time for some code... How to use Pixel Shaders to do decompression in WebGL

Tellus Wins IEEE Competition, Alpha Available!
Tellus: Save the Earth

Tellus Wins IEEE Competition, Alpha Available!

Tellus: Save the Earth 0 comments

Tellus is the winner of the 2nd (and final phase) of the SaveEarthGame competition!

Sharpshooter Preview
Half-Life 2

Sharpshooter Preview

Pirates, Vikings, & Knights II 5 comments

A video preview of our upcoming class -- the Sharpshooter!

Blog 7 - The Global Defence Initiative, keeping you safe!
Tiberian Sun Reborn

Blog 7 - The Global Defence Initiative, keeping you safe!

Tiberian Sun Reborn 4 comments

The new Tiberian Sun: Reborn blog is live! This update contains the new GDI Mobile EMP Tank, the GDI Radar Tower and 4 new staff members!

12 Days of Carriers: Day 4
Half-Life 2

12 Days of Carriers: Day 4

Carriers 2 comments

Now with slightly less content, and 100% more 3D Skybox!

December Update - New Version of Break Blocks Available
Break Blocks

December Update - New Version of Break Blocks Available

Break Blocks 0 comments

Today we are releasing our latest beta for download, and we've made many changes over the previous versions.

In'Spire'ational Wallpapers
The Spire

In'Spire'ational Wallpapers

The Spire 0 comments

The Spire has been voted in to the top 100 Upcoming Games of 2011 for the second time running. We would like to thank you for all your votes so far and...

ZeroG party to celebrate!
Homeworld 2

ZeroG party to celebrate!

Star Trek: Continuum 4 comments

Continuum is in the top 100! Continuum Corp is going to close off the hanger doors of Starbase 42 and fill the big hanger with air for the celebratory...

A Big Thank You!
Star Trek Excalibur

A Big Thank You!

Star Trek Excalibur 6 comments

We'd like to say a big thank you to all our fans who voted to get us into the Indie Top 100 for 2011.

Brunt and Cortex
Drox Operative

Brunt and Cortex

Drox Operative 0 comments

In the galaxy where Drox Operative takes place there are 13 different races. Ten of these races are fairly diplomatic. They will at least pretend to listen...

Twannnngggggg!!!
Malevolence: The Sword of Ahkranox

Twannnngggggg!!!

Malevolence: The Sword of Ahkranox 6 comments

You're in a pitch black room and you can hear something REALLY big breathing in the darkness. You reach into your pack and pull out a torch, igniting...

[Submerge] Have a look inside the pipeline of Aesir Interactive!
Submerge

[Submerge] Have a look inside the pipeline of Aesir Interactive!

Submerge 1 comment

In this article we explain the workflows of our art department in seven steps. We hope this article could be useful for other game dev teams and modding...

“You see blouse… I see breasts!” – Focus in Animation
Heroes & Generals

“You see blouse… I see breasts!” – Focus in Animation

Heroes & Generals 5 comments

Since the dawn of man, well at least for a very long time, we have had one significant and dare I say invaluable skill, that even today defines us as...

Xenonauts V8.4 released!
Xenonauts

Xenonauts V8.4 released!

Xenonauts 8 comments

Yesterday marked the release of Xenonauts build V8.41. When finished, Build V8 is going to be our “Press Preview” build that we send to our press...

Sanctum Christmas Update & Free DLC!
Sanctum

Sanctum Christmas Update & Free DLC!

Sanctum 13 comments

Since it's Christmas times, Coffee Stain Studios is pushing out a new patch and also releasing a Free DLC. Read more about what is included in this news...

OpenFeint Overhauling!
UPSAT

OpenFeint Overhauling!

UPSAT 0 comments

Our awesome programmer, Chris, has been hard at work trying to implement and customize OpenFeint for our new game. If you don't know, OpenFeint is an...

Casus Belli – Update #17 : Advance and Secure video featuring the Medic class
Crysis Wars

Casus Belli – Update #17 : Advance and Secure video featuring the Medic class

Casus Belli 6 comments

THANK YOU to all people who voted for Casus Belli in the MOTY 2011. We really appreciate that you like the mod. A new video is waiting for you in this...

DimensionZ GUI Update
DimensionZ

DimensionZ GUI Update

DimensionZ 0 comments

Today, I set out to write all the infrastructure that allows for multiple levels, which involved tons of new code, and modifying old code. I did it, here...

Ambiance Update!
Half-Life 2: Episode Two

Ambiance Update!

Grey 15 comments

A new member joins the Grey Dev Team and his sole goal is to adhere to all of your audible desires.

Recruits is in the Top 100
Recruits

Recruits is in the Top 100

Recruits 1 comment

We made it, because of all your support and votes we made it to the Top 100,

12 Days of Carriers: Day 3
Half-Life 2

12 Days of Carriers: Day 3

Carriers 2 comments

Brain-bitingly good, and with only half the calories!

The guys behind Tiny and Big: Florian Grolig (game-/ level-designer)
Tiny & Big: Grandpa's Leftovers

The guys behind Tiny and Big: Florian Grolig (game-/ level-designer)

Tiny & Big: Grandpa's Leftovers 4 comments

The third issue of “The guys behind Tiny and Big” series gives you a view over the work of our game-designer Florian Grolig.

Zeitgeist, The Arsenal - Part II, the MP 18
Half-Life 2

Zeitgeist, The Arsenal - Part II, the MP 18

Zeitgeist 11 comments

Second Weapon Update for Zeitgeist. MP 18 or "Maschinenpistole 1918" with drum magazine. Iron sights, animations, sounds.