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New Hero - Clunk
StarForge

New Hero - Clunk

StarForge 3 comments

An augmented prisoner with nothing to lose. Clunk was sent to the new planet to help ensure the survival of mankind.

Aberration - News Update 1
Half-Life 2: Episode Two

Aberration - News Update 1

Aberration 1 comment

New team members have joined the team and some great progress has been made. We are how ever looking for a Concept Artist to join the team.

Demo Patch Release - 1.3
Freelancer

Demo Patch Release - 1.3

Freeworlds: Tides of War 11 comments

The long awaited fix for XP has arrived as well as many other new additions. Take a look at this Star Wars Space Simulator Mod for Freelancer!

Development Phase 2 of 4...........Done!
Battlefield 2

Development Phase 2 of 4...........Done!

Bf2 Arctic Warfare mod 1 comment

I'm really happy to say: The second development phase is done :) That means: The rough map and the main gameplay elements are done, and we can now go...

First Podcast Released & Recent Work Discussed
Half-Life 2

First Podcast Released & Recent Work Discussed

Zombie Colony 6 comments

New zombie model, Half Life 2 rebels fixed, and the first Podcast released!

Recruits Video Log 08 - Pick up's and Exploding Stuff
Recruits

Recruits Video Log 08 - Pick up's and Exploding Stuff

Recruits 8 comments

In this video I show off some exploding objects and weapon pick up's.

Weekly Update: Purgatory Progress and Animations
Party of Sin

Weekly Update: Purgatory Progress and Animations

Party of Sin 0 comments

Every Friday or Saturday I want to do these weekly updates as a way to keep everyone up to date on what is going on with Party of Sin.

StarMade - AI Mobs coming soon. Along with a new Game mode
Star Made

StarMade - AI Mobs coming soon. Along with a new Game mode

Star Made 1 comment

There will soon be a new play mode for StarMade called "Coop-DeathStar". In this mode players have to defend against growing waves of enemies.

These are not the news your are looking for...
Mount & Blade

These are not the news your are looking for...

Star Wars Conquest 23 comments

I'm going to keep this as short as possible, as I'm no native speaker, and my affairs with the Shakespeare language are far from satisfactory; we're back...

[Development] 5/5/12
Crawle

[Development] 5/5/12

Crawle 0 comments

Just managed to squeeze in a few things before I go off for my exams. Basically just a few fixes and fairly minor additions.

PvM Update: 5/5/12
Star Wars: Empire at War: Forces of Corruption

PvM Update: 5/5/12

Pirates vs. Mandalorians 1 comment

We're almost there! Oh, and some old pictures for your amusement.

2.4 Released
UFO: Alien Invasion

2.4 Released

UFO: Alien Invasion 6 comments

The UFO: Alien Invasion development team is proud to announce the release of UFO:Alien Invasion version 2.4.

Dev Night: 05-11-2012 @ 04:00PM
Tiberium Crystal War W3D

Dev Night: 05-11-2012 @ 04:00PM

Tiberium Crystal War W3D 3 comments

Dev Night Coming Friday 11th of May: @4PM Amsterdam || @10AM New York || @3PM London || @12AM Sydney

May 2012 Update
Alien Swarm

May 2012 Update

Lylat's Last Stand 5 comments

Not much this month, except for a good new, some concept art, and a new track

Levelling System, UI Update and Features
Fulmination

Levelling System, UI Update and Features

Fulmination 2 comments

Progress on Fulmination is progressing well, because of this I would like to talk a little about the recent work on the project and give a little insight...

Music!
Crysis 2

Music!

Letters Upon A Page 6 comments

So, here's the music I had promised, oh so long ago...

Cleaning House
Star Wars: Empire at War: Forces of Corruption

Cleaning House

Thrawn's Revenge: Imperial Civil War: The Warlords 2 comments

In honour of Star Wars day, we break down the changes to the Galactic Map, the new Mon Calamari Cruisers, and talk about talking.

A change of scenery
Key of Ethios

A change of scenery

Key of Ethios 2 comments

And, once again, I've decided to change up the style. I've a good excuse this time, though. Promise.

WRECKAGE - STANDALONE RELEASED
Crysis Wars

WRECKAGE - STANDALONE RELEASED

Wreckage 56 comments

As of now the standalone version of the popular Crysis singleplayer modification Wreckage is available for download.

Introducing ca_cliffside!
Half-Life 2

Introducing ca_cliffside!

Carriers 1 comment

It's a map, it's on a cliffside, and it has some wonderful fancy stuff.

May media update #1
INFRA

May media update #1

INFRA 2 comments

The spring is starting to show it's signs and work with the maps continues. Although this update still has screenshots of maintenance tunnels, we have...

Curses, Lasers & why not to upset ancient shadow demons
Dungeon Deities

Curses, Lasers & why not to upset ancient shadow demons

Dungeon Deities 2 comments

Dungeon Deities now features lasers for devious puzzles, the ability to curse those who annoyed you (totally justified, we're sure) and we provide conclusive...

Megabyte Progress!
Megabyte Punch

Megabyte Progress!

Megabyte Punch 0 comments

Some of this week's progress of Megabyte Punch. Randomly generated enemies. Smacking all around.

ORION: Dino Beatdown Released!
ORION: Dino Beatdown

ORION: Dino Beatdown Released!

ORION: Dino Beatdown 18 comments

We are extremely proud to announce that the first version of ORION: Dino Beatdown has been officially made available via Steam today!

Rise of the Reds Update #51: Below the Thunder
C&C Generals: Zero Hour

Rise of the Reds Update #51: Below the Thunder

Rise of the Reds 9 comments

Good evening general, as the African campaign draws to a close, we'd like to introduce you to a new piece of equipment that our

Freaky Green Sunshine - First update!
Freaky Green Sunshine

Freaky Green Sunshine - First update!

Freaky Green Sunshine 0 comments

It is time for the first update from freaky green sunshine, a brief look at environments and the main character.

Engine Video Preview
The Thing 2 RPG

Engine Video Preview

The Thing 2 RPG 0 comments

A video preview of the game engine before I start building the story mode. Almost everything works but a few things still need tweaking. Chances of party...

Creating terrain textures #2
Cross of the Dutchman

Creating terrain textures #2

Cross of the Dutchman 1 comment

A long overdue update on the topic of the terrain textures. As we are building the towns and cities we need for CotD, we noticed that our terrain textures...

Video of the first level (beta version)
XENOID MAZE

Video of the first level (beta version)

XENOID MAZE 0 comments

Here is a video made ​​with the latest beta of MAZE XENOID, designed to show you a small part of the first level of the game still under construction...

DarthMod: Shogun II TWCenter Awards!
Total War: Shogun 2

DarthMod: Shogun II TWCenter Awards!

DarthMod: Shogun II 2 comments

DarthMod: Shogun II voted as the best mod for Creative Assembly's game Total War: Shogun 2

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