Description

This character was inspired by the awesome games: Starcraft and Starcraft: Ghost. This is strictly for the enjoyment of the Unreal cummunity and the love of the game...Sarah Kerrigan is the propery of Blizzard entertainment.

Preview
UT Cust Char :Cadet Sarah Kerrigan
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AlCool
AlCool

I will say it is bad, especially to unreal standards, but it is a definite improvement for you.

The model itself only has a few issues, as mentioned above, but it lacks any depth in the texturing. You should start learning how to properly texture a character using elements such as Colour maps, specular highlights, and the most important one, a Normal map. Without these your character will look poorly detailed and even more poorly lit in a proper UE3 environment.

In its current state it would fit as an UE1 character, but a good texture could change all of that. UT3 characters use 2048 X 2048 for the head, and the rest of the body separately. That space should be used for high resolution detailing, and should never have a lot of 1 solid colour (certain styles can break this rule).

I'll give you the effort, but much learning is needed to prosper as a character modeler.

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Keltar3007 Author
Keltar3007

Thx, dudes!

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Keltar3007 Author
Keltar3007

OK, I just upped the texture detail on my video settings (which I didn't know about before)...Changed the preview pic.

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Alzarath
Alzarath

The Good: STARCRAFT FTW!

The Bad: Just, ew...

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Shadow49310
Shadow49310

It's very disgusting it's not Kerrigan WTF she is not hairless

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