Description

A file that adds High-Res User Interface textures in widescreen (16:9) aspect ratio. Some menus have been edited to look better in widescreen. Originally made for Operation Firestorm, so credits for them, since I only code to make this work with Shockwave.

Preview
Shockwave Widescreen for 1.1
Post comment Comments
Martinoz
Martinoz - - 326 comments

*Still looking for ShW update after almost 5 years :("

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Mernom
Mernom - - 718 comments

Will probebly come after ROTR ver 2, when they can split some resources from their flag project

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Comanche_Prime
Comanche_Prime - - 1,926 comments

As for me? I would see it combined along with ShW...
I know thats impossible due side's AI limit in WB AND upgrade limit, but anyway...

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1313e
1313e - - 84 comments

Uhm, you can wait forever for that. The project is finished.

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Darko85
Darko85 - - 39 comments

thanks!

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ShEsHy
ShEsHy - - 114 comments

Awesome, I cannot describe how much stretching annoys me.

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Guest
Guest - - 688,627 comments

This widescreen conflicts with RotR's widescreen. The Shockwave menu get jumbled while RotR's menu is just fine. Anyway to fix it?

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Arc137
Arc137 - - 450 comments

Just make separate ZH folders for different mods.

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Lord_Chimera
Lord_Chimera - - 204 comments

This widescreen conflicts with RotR's widescreen. The Shockwave menu get jumbled while RotR's menu is just fine. Anyway to fix it?

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OliverWalker Author
OliverWalker - - 16 comments

Nope, you can have 2 folders of Zero hour, one for each mod, that way there won't be any conflicts... Any other way, it's not possible.

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TheCall
TheCall - - 260 comments

UPDATE DISCONTINUED?

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Darko85
Darko85 - - 39 comments

For every mod you need separete folder of zerohour.

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KleinMarquez
KleinMarquez - - 38 comments

How to install weres a shockwave big file?

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OliverWalker Author
OliverWalker - - 16 comments

Right click on shockwave icon -> Open file loation

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Manateeshirt
Manateeshirt - - 2 comments

I put it in my zero hour directory and it does nothing.

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epi0234
epi0234 - - 69 comments

Does it work for the new version of Shockwave which is 1.2?

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OliverWalker Author
OliverWalker - - 16 comments

Yh, it should work.

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Guest
Guest - - 688,627 comments

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Balgias
Balgias - - 48 comments

Who's the dumbfuck who gave GLA better-range artillery than the godamn arty general, they're a ******* idiot.

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CabeoC
CabeoC - - 110 comments

This looks great! I have a widescreen monitor, and have always wanted to change the resolution to widescreen.
Is this compatible with v2 of ShockWave?

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OliverWalker Author
OliverWalker - - 16 comments

I didn't try it yet... But since there is a missing sell button on the supply drop zone and on the tech reinforcement pad, I'll upload one for 1.2 with those things fixed.

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CabeoC
CabeoC - - 110 comments

Okay. I tried the mod, but it didn't seem to work. The only difference I could notice was that the generals' photo in the skirmish loading screen looked a bit stretched, which was weird, but that's all. I couldn't seem to find any sort of new setting in the options menu, nor were there any resolutions added to it. Oh well. Thanks!

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