Information
Description: Public model for modding use
Credits: Tim AKA Taxikiller
Textures: No *No Textures in Zip file model use standard Humvee and Ranger texture's*
Poly Count:1665
File Size: 125 KB (128,168 bytes)
INI: No
XML: NoFile Information
Filetype: *.W3D
Information
Description: Public model for modding use
Credits: Tim AKA Taxikiller
Textures: No *No Textures in Zip file model use standard Humvee and Ranger texture's*
Poly Count:1665
File Size: 125 KB (128,168 bytes)
INI: No
XML: NoFile Information
Filetype: *.W3D
is that only for zero hour?
and Generals
and Generals
If I only know how to INI it...
just port the models to your art directory its the same name as the normal humvee
So I just place the content to the correct files and thats it?
yeah that is correct
have to download?for mac
yes you have to download it for mac/windows and just place it in the right directory
how does it work with tow
sorry for the late message the tow upgrade will be next to the turret.
The turret was missing when I upgraded it with TOW Missiles. :/
hmm strange will fix it later.
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