Description

Always pure dogfight; No infantry mode; Heightmap and gameplay optimised; The term extended refers to the permeability of the combat area that can be crossed, without damage: What a surprise! 12km2 available for fly: for the first time in Bf2...

Preview
MountainsDogfightExtended
Post comment Comments  (0 - 50 of 58)
Emiliomau
Emiliomau - - 654 comments

that map pretty ****. very good this vale 5 star

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Frosty98B
Frosty98B - - 1,339 comments

What the f...?

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Emiliomau
Emiliomau - - 654 comments

Sorry, I said the wrong one. My English is a translator. The map is very worth it for a friend's purchase

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cataly63 Author
cataly63 - - 244 comments

Thx Emilio !

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mario2225
mario2225 - - 9 comments

ohhh it's amazing :D

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nadvgia
nadvgia - - 70 comments

12 Km2?!?!

I need to see that!!!!

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Ineffably-holy
Ineffably-holy - - 58 comments

this is the best I've ever seen! it's amazing

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Milsimer
Milsimer - - 82 comments

kek :3

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Unlucky_Person
Unlucky_Person - - 14 comments

so beautiful
a great work bro thank you
but is it easy to crash the game?

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cataly63 Author
cataly63 - - 244 comments

no, no Unlucky_Person; this map work well; have try it on differents machines; no crash..
And tested de download link from Moddb; it's perfect !

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Unlucky_Person
Unlucky_Person - - 14 comments

thank you so much my friend
It works well in original bf2.
It's really fantastic while seeing from above.

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Unlucky_Person
Unlucky_Person - - 14 comments

It can't works well in my mod,sometime crash
I tested in debug mode,some texture caused a crash,after repalced them
thenI found the bug...
D:\DiceCanada\BoosterPack2\Code\BF2\AI\AIDLL\AI\AIPathFinding\NavMesh\QuadTreeManager.cpp(748): Assert: NavMesh: (island < m_quadTrees.size()) 4294967295
↑from debug logs,a bug out of my understand...
I think my mod caused the bug,sth wrong with ai?i will take more test...
In short,It's a great map,thankyou

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cataly63 Author
cataly63 - - 244 comments

if you want a navmesh for your mod, you have to create it cos the flight map need only an aerialheighmap.ahm in the aipathfinding folder....navmesh not so easy to do in such a landscape: good luck !

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Unlucky_Person
Unlucky_Person - - 14 comments

thanks my friend,I'll study more for it
guess what,I find another way to deal with it:
add ObjectTemplate.dontAllowExit 1 to every air vehicles
then i got a real Air map(LOL

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cataly63 Author
cataly63 - - 244 comments

Well done !

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blackboxwang
blackboxwang - - 1 comments

Wow...Looks wonderful!!!

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Lt.Den
Lt.Den - - 20 comments

I hope, when I finally put my planes on this map,
they won't collide with the mountains anymore haha just sayin

but nice! 12km2!? wtf
this is fascinating!

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cataly63 Author
cataly63 - - 244 comments

Ahahah ! hmmmm, i must be honest; bots always collide a little bit....sorry for that!

anyway, have fun all !

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MaxPV1981
MaxPV1981 - - 213 comments

cataly63, is there any navmesh for the ground vehicles?
It would be very useful.

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cataly63 Author
cataly63 - - 244 comments

Hey MaxPV1981, navmeshing all the map does not have much advantage and scatters too much the bots: on the other hand, I have another version of this map, with navmesh roads: those who have tested it finds it very funny; but it is always necessary to play in aircrafts, the bots being in the grounded vehicles.

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MaxPV1981
MaxPV1981 - - 213 comments

"I have another version of this map, with navmesh roads: those who have tested it finds it very funny; but it is always necessary to play in aircrafts, the bots being in the grounded vehicles"
Can you share it please?

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cataly63 Author
cataly63 - - 244 comments

Sorry, not yet ; because not completely finished ! Stay tuned, guys.

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MaxPV1981
MaxPV1981 - - 213 comments

Ok, will be waiting. Still have a CTD on this version, I think due to the ground navmesh.

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cataly63 Author
cataly63 - - 244 comments

CTD could happend when AI aircraft attack bots on the ground: as there exist no navmesh, and that bots try to react, ai can't understand and it's CTD; my solution is to diminish the nbr. of bots; try it !

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MaxPV1981
MaxPV1981 - - 213 comments

It still occurs with 12x12, and the map become too lonely...

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cataly63 Author
cataly63 - - 244 comments

Hmmm ! you can try to launch the game in windowed mode, and read the warning when CTD....

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MaxPV1981
MaxPV1981 - - 213 comments

The server just shutdown. The AI errors doesn't generate any messages.

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frankyk
frankyk - - 3 comments

Any more maps in the works ?

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cataly63 Author
cataly63 - - 244 comments

2 maps, including one in Afghanistan; but I dream; there is so much wonderful landscape; the choice is difficult; it depends, in particular, on the quality of the satellite images that can be found on the .net

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Mohammed_Furqon
Mohammed_Furqon - - 899 comments

that's awesome, dude!
looking forward for it!
Good Luck! :D

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frankyk
frankyk - - 3 comments

it's good to see new maps keep up the good work.

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AllStaRs1
AllStaRs1 - - 64 comments

Please make a map staged in a big city just like in the preview shown above <3

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panther223
panther223 - - 136 comments

great map..

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TritiumYTG
TritiumYTG - - 8 comments

duuude!!!! Make more maps!!! your creations are awesome!! i rly liked this map! wasnt expecting it lol xD

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cataly63 Author
cataly63 - - 244 comments

thank you TritiumYTG and panther223! And a little gift, again; during your Dogfights, put that in your ears! And tell me ...https://drive.google.com/open?id=1LhoiMb-UdhR8iJJnJ12JAjCVuUJIFMGh

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HonzaBalak
HonzaBalak - - 746 comments

I like the map, but the helicopters are basically useless since their purpose is to kill ground soldiers which are mostly not present. But if I remember correctly, the Littlebird has anti air missiles and can be dangerous even to jets. By the way it also has passenger seats and thus can also serve as a way to collect and protect the pilots who were forced to jump out of their planes. Maybe try using the Armored Fury helicopters instead the original ones. The standard kits are also quite useless. There is no need for assault or AT when there are no ground vehicles to fight against. I think that it would be better to replace them with one "Pilot" kit with only knife, pistol, wrench, smoke grenade and parachute, becouse you don't need anything else on this map anyway.

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cataly63 Author
cataly63 - - 244 comments

hello, to answer, this map was created so that it is playable in Bf2 vanilla; thus, it should allow a maximum of person to be able to use it: few objects, only huge textures: it is just a kind of proof of concept and one should not expect a totally developed project: for helicopters, they are useful for capturing the last 3 flags that have longer capture times.thx !

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HonzaBalak
HonzaBalak - - 746 comments

Yes, they definetely are, but the booster pack is part of the vanilla game since 1.5 patch. And helicopters from this pack will definetely be able to do the same work but better. Plus they will be dangerous to both infantry and jets. But I respect that it is your map and your decision to make, not mine.

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fuenmayor1alvaro
fuenmayor1alvaro - - 129 comments

Friend, how can I put the flag of the Russians?

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cataly63 Author
cataly63 - - 244 comments

sorry, not possible easily !

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Blackflag554
Blackflag554 - - 514 comments

Hello CATALY63!,

1st I wanna say Thank you very much..
Your map is Amazing!!!, It has a large landscape, the biggest Map I ever played on Battlefield 2. It also have an incredible view with high quality terrain textures (photo realistic).

For a second, I feel that iam playing different game when on this Map. Since the Map style is totally different than another Battlefield 2 Maps. Again, thank you!.

2nd, I found I little glitch with your map, there is a black flickering texture on some spot (clearly seen at 1:13 on my video test),
Do you have solution to this issue?

Here this my Quick test on your Mountains Dogfight Map:

#as a note: I have sets my graphic settings to high with antialiasing off.

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cataly63 Author
cataly63 - - 244 comments

Hi Blackflag554, your video made me very happy and thank you for taking the time to share: good idea to have integrated the map in your mod: it allows us to see the map a little different way;always interesting! Concerning the black flickering texture, try to disable the dynamic shadow in your vidéo options: could solvering your problem....And if you are interested to try the ground version of the map, here: Moddb.com

anyway, have fun !
cheers

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Blackflag554
Blackflag554 - - 514 comments

After disabling the dynamic shadow, the black flickering texture now gone.
sure, i'll test & have fun with your "MountainsInfantry" Map soon.

thanks!

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MaxPV1981
MaxPV1981 - - 213 comments

cataly63, is it worth to wait the navmeshed version?
Wanna work with SP on this map :) It has a potential.

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cataly63 Author
cataly63 - - 244 comments

before navmeshing, we should fill the whole map with objects; create villages, roads, rocks, ... etc. And there will also be the problem of the slope, which sharply divides the navmesh into islands; and nothing simple for vehicles, for the same reason; difficult ! but you can try the infantry version here: there is a small navmesh on a village area; Moddb.com

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tedcole
tedcole - - 27 comments

Great Mod! I was wondering how you were able to have the cockpit radio chatter, and whether it is available for download?

Also, how did you manage to pan, in order to spot enemies?

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cataly63 Author
cataly63 - - 244 comments

hi tedcole,
thx for you interest; the radio chat is a montage that I made from various sources; you can download it on my drive, here:
Drive.google.com

tell me if it work for you....ok?

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tedcole
tedcole - - 27 comments

Doesn't seem to, I tried to put it in the commons file, that didn't work so I placed it in client.zip\Common\Sound\Levelambients which also doesn't work.

P.s sorry I didn't read the mousselook thing in the read.me, trying get that to work now too.

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cataly63 Author
cataly63 - - 244 comments

Ah Ah ! No, you just have to unzip the file and listen it with your favorite mp3 player: for the mouselook, the problem is that you lose the controle of the airplane, during use; but, if you have a 32 bit computer, you can try the Bf2Freelook software; very efficient !

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tedcole
tedcole - - 27 comments

Lol whoops, many thanks. I checked out the BF2 freelook but for some reason, it doesn't detect my bf2 (legit version) so I gave up on it. Using mouselook does make it a slight pain, but it's not too bad.

However, after playing the map for a variable number minutes, it CTDs for me. Sometimes I can finish a round or two with no crashes but sometimes it crashes after five or ten minutes, tried other maps too see whether it was general problem, but it wasn't.

Still a great mod, cause the map is so much more beautiful than red dawn.

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